Virtual Object Sharing Interface for Faster Team Item Transfer

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

The communication efficiency in virtual object sharing processes between teammates in arena game applications is low due to the reliance on voice and text communication, which often results in an information gap and inefficient information exchange.

Innovation Solution

A method and apparatus that display virtual objects and sharing prompts to facilitate direct object transfer between teammates, allowing for efficient communication by displaying the target virtual object and its associated information without requiring voice or text input.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If teammates use voice and text communication to share virtual objects, then communication can be established, but communication efficiency is low and information gaps exist

Engineering Contradiction:
Improvecommunication efficiencyVSAvoidinformation gap
Core Design Contradiction:
ProductivityVSLoss of information

Solution Approach 1:

The patent introduces a virtual object as an intermediary carrier that directly conveys information between teammates. Instead of using voice or text communication channels, the virtual object itself serves as the mediator to transmit sharing intentions and object information, eliminating the information gap caused by indirect communication

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent creates a visual copy or representation of the virtual object in the sharing prompt region, allowing teammates to view and understand the object's appearance and properties directly. This visual copying mechanism enables efficient information exchange without requiring verbal description or text input

Inventive Principle:
Principle #26Copying

2Ease of operation

If teammates mark a virtual object in a virtual scene to share, then object identification is possible, but the information provided is limited and communication efficiency is low

Engineering Contradiction:
Improveobject identificationVSAvoidinformation completeness
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The patent transitions from two-dimensional marking (simple location indication) to a multi-dimensional information display by creating a sharing prompt region that shows the virtual object's visual appearance, properties, and sharing status. This dimensional expansion provides complete object information while maintaining ease of operation

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The sharing prompt region acts as an intermediary interface that bridges the virtual object and the teammate's understanding. It displays comprehensive object information including visual appearance and sharing status, enabling both easy identification and complete information acquisition

Inventive Principle:
Principle #24Intermediary (Mediator)

3Loss of information

If a sharing prompt region is displayed to show second virtual objects, then information exchange is improved, but display space is occupied

Engineering Contradiction:
Improveinformation exchange efficiencyVSAvoiddisplay space
Core Design Contradiction:
Loss of informationVSArea of stationary object

Solution Approach 1:

The patent segments the display interface into distinct regions: the first object display region for the user's own virtual objects and the sharing prompt region for teammate object information. This segmentation allows both functions to coexist without interfering with each other, providing comprehensive information while maintaining organized display space utilization

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS20260021392A1Virtual object sharing
Publication Date: 2026.01.22 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US20260021392A1 patent drawing
  • US20260021392A1 patent drawing
  • US20260021392A1 patent drawing

AI summary

In a method, at least one first virtual object possessed by a first account is displayed in a first object display region. The first virtual object is configured to perform first one or more virtual interaction operations in a virtual environment. A sharing prompt region and at least one second virtual object possessed by a second account are displayed in the sharing prompt region, based on a first interaction operation on a target virtual object. The second virtual object is configured to perform second one or more virtual interaction operations. Based on a second interaction operation, the display of the target virtual object in the first object display region is stopped, and object sharing information is transmitted to the second account.