Virtual Object Placement Using Dynamic User State Parameters

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Solution Overview

Problem

Existing technologies struggle to flexibly set virtual objects in virtual spaces due to reliance on specific user position information, limiting adaptability and user experience.

Innovation Solution

An information processing apparatus and method that utilizes both static and dynamic user parameters to set virtual object positions and distances based on user attributes and behaviors, allowing for personalized and adaptive virtual space configurations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the position of virtual objects is determined based on specific user position information, then the virtual object placement is precise and controllable, but the system lacks flexibility and adaptability to different user preferences and emotions

Engineering Contradiction:
Improveflexibility in setting virtual objectsVSAvoidcomplexity of parameter management
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system changes parameters from static user position data to dynamic multi-dimensional parameters including user attributes (age, gender, occupation), emotional states, and interaction contexts. This allows virtual object display modes to be dynamically adjusted based on varying parameter combinations, resolving the contradiction between flexibility and complexity by providing a structured parameter management framework

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent transitions from static virtual object placement based on fixed user position to dynamic placement that adapts in real-time according to user attributes, emotions, and interaction contexts. The system continuously updates display modes based on changing user states, achieving flexibility while managing complexity through automated dynamic adjustment mechanisms

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If the virtual object display mode is fixed based on user position, then the system is simple to operate, but it cannot accommodate individual user preferences and emotional states

Engineering Contradiction:
Improvepersonalization capabilityVSAvoidease of virtual space configuration
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system automatically selects and adjusts virtual object display modes based on user attributes and emotional states without requiring manual configuration. The automated parameter matching and display mode selection mechanisms enable personalization while maintaining ease of operation, as the system serves itself by making intelligent decisions based on input parameters

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system utilizes multiple parameters (user attributes, emotions, contexts) to dynamically determine display modes, replacing fixed position-based placement. This parameter-driven approach enables personalization while keeping operation simple through automated parameter processing and display mode selection

Inventive Principle:
Principle #35Parameter changes

3Adaptability or versatility

If multiple parameters (user attributes, emotions, contexts) are used to determine virtual object display modes, then the system becomes highly adaptable, but the information processing complexity increases

Engineering Contradiction:
Improveadaptability to user statesVSAvoidcomplexity of information processing
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the complex information processing into distinct modules: user attribute acquisition, emotional state detection, context analysis, parameter matching, and display mode selection. This segmentation reduces overall complexity by breaking down the multi-parameter processing into manageable, independent processing stages that can be handled separately and systematically

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS12488546B2Information processing apparatus, information processing method, and program capable of flexibly setting virtual objects in virtual space
Publication Date: 2025.12.02 SONY GROUP CORP
  • US12488546B2 patent drawing
  • US12488546B2 patent drawing
  • US12488546B2 patent drawing

AI summary

Provided is information processing apparatus that includes an information acquisition unit that obtains first state information regarding a state of a first user and a setting unit that sets, on the basis of the first state information, a display mode of a second virtual object in a virtual space in which a first virtual object corresponding to the first user and the second virtual object corresponding to a second user are arranged.