Virtual Object Tangibility Visualization in Mixed Reality
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Solution Overview
Problem
Users in computer-generated reality environments often struggle to distinguish between virtual and real objects, leading to confusion and potential safety hazards due to the lack of clear visual feedback on object tangibility.
Innovation Solution
Implementing a method that uses sensors to detect the movement of real objects and provides visual feedback by removing or fading out virtual objects when they approach a threshold distance, using a dynamic aperture effect to indicate non-tangibility, thereby enhancing user safety and immersion.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If virtual objects are displayed with high realism and immersion in a computer-generated reality environment, then user experience and engagement are improved, but user safety and ability to distinguish virtual from real objects deteriorate
Solution Approach 1:
The patent applies visual differentiation techniques where virtual objects are displayed with distinct visual characteristics (such as color overlays, transparency effects, or boundary indicators) that differentiate them from real objects. This allows users to maintain immersion while clearly identifying virtual elements, thereby resolving the contradiction between immersion quality and safety.
2Reliability
If visual feedback is provided to indicate tangibility of virtual objects, then user safety is improved, but visual clarity and immersion may deteriorate
Solution Approach 1:
The patent implements selective visual feedback mechanisms that apply tangibility indicators only to virtual objects that pose potential safety concerns or are currently being interacted with. This partial application of visual feedback maintains safety without overwhelming the user with constant visual cues, thus preserving visual clarity and immersion.
3Reliability
If the system removes or fades virtual objects when approaching real objects, then user safety is improved, but the continuity and realism of the virtual environment deteriorate
Solution Approach 1:
The patent employs dynamic visual adjustments where virtual objects adapt their appearance based on proximity to real objects. Instead of completely removing or fading virtual objects, the system dynamically modifies their visual properties (such as transparency, size, or intensity) in response to spatial relationships, maintaining both safety and environmental continuity.
Data Source
AI summary
The present disclosure relates to techniques for providing tangibility visualization of virtual objects within a computer-generated reality (CGR) environment, such as a CGR environment based on virtual reality and/or a CGR environment based on mixed reality. A visual feedback indicating tangibility is provided for a virtual object within a CGR environment that does not correspond to a real, tangible object in the real environment. A visual feedback indicating tangibility is not provided for a virtual representation of a real object within a CGR environment that corresponds to a real, tangible object in the real environment.


