Virtual Object Task Requests for Simpler Live-Stream Interaction

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Solution Overview

Problem

Existing methods for requesting songs in live-stream rooms are simplistic and require complex operations from users, failing to meet user requirements.

Innovation Solution

An interaction method that involves sending a preset virtual object to a first user in a live-stream room to request them to perform a task, enriching the request methods and simplifying the operation by allowing users to request tasks without specifying the task content.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If users specify task content when requesting songs, then the request precision is improved, but the operation complexity increases

Engineering Contradiction:
Improverequest precisionVSAvoidoperation complexity
Core Design Contradiction:
Measurement precisionVSEase of operation

Solution Approach 1:

The patent extracts the task content specification from the request process by introducing virtual objects that carry predefined task meanings. Instead of requiring users to specify task content textually, the system extracts this information into standardized virtual object types (e.g., different colored roses representing different task intensities), thereby maintaining request precision while reducing operation complexity.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent changes the parameter representation from textual task descriptions to visual virtual object attributes (color, type, animation). This parameter transformation allows users to convey specific task requirements through simple visual selection rather than complex text input, resolving the contradiction between precision and ease of operation.

Inventive Principle:
Principle #35Parameter changes

2Loss of information

If users provide detailed task content, then the task specification is improved, but the interaction time increases

Engineering Contradiction:
Improvetask specificationVSAvoidinteraction time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The patent applies preliminary action by pre-defining task contents within virtual objects before the interaction occurs. Virtual objects are prepared in advance with embedded task specifications, so users only need to select rather than create task descriptions, significantly reducing interaction time while maintaining complete task specification.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent uses copying by replicating standardized virtual object templates that contain pre-written task specifications. Instead of requiring users to compose unique task descriptions each time, the system copies from a library of predefined virtual object templates, preserving task specification quality while minimizing interaction time.

Inventive Principle:
Principle #26Copying

3Adaptability or versatility

If the system supports multiple request methods, then the adaptability is improved, but the device complexity increases

Engineering Contradiction:
Improverequest method diversityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies universality by designing virtual objects that serve multiple functions simultaneously: they act as gifts, task specifications, and interaction triggers in a single unified element. This multi-functionality provides diverse request methods without proportionally increasing system complexity, as one universal object system replaces multiple specialized subsystems.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent introduces virtual objects as intermediaries between users and the task request system. These intermediary objects simplify complex interactions by mediating between user intent and system processing, allowing diverse request methods to be handled through a unified intermediary mechanism rather than requiring complex direct system configurations.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentEP4610820A1Interaction method and apparatus, and electronic device, storage medium and program product
Publication Date: 2025.09.03 BEIJING ZITIAO NETWORK TECH CO LTD
  • EP4610820A1 patent drawingFigure 1~2
  • EP4610820A1 patent drawingFigure 3
  • EP4610820A1 patent drawingFigure 4

AI summary

Disclosed are an interaction method and apparatus, an electronic device, a storage medium, and a program product. The method includes: receiving a task request operation from a current user (S101); and sending, in response to the task request operation, a preset virtual object to a first user corresponding to the task request operation, and adding the first user to a target user list of a current live-stream room, where the preset virtual object is used to request a user who receives the preset virtual object to perform a first task (S102).