Virtual Object Arrangement for Unpurchased Items in VR
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Solution Overview
Problem
Conventional virtual reality space creation technologies do not allow creators to confirm the arrangement state of unpurchased pay items within the virtual reality space, leading to uncertainty about the necessity of purchasing these items.
Innovation Solution
An information processing apparatus that acquires and processes information for unpurchased pay items, allowing them to be arranged and purchased within the virtual reality space, enabling creators to confirm their arrangement state and make informed purchase decisions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If pay items are provided for purchase in the virtual reality space, then the item provider can earn revenue, but the space creator cannot confirm the arrangement state of unpurchased items
Solution Approach 1:
The patent creates a virtual copy of the pay item in the virtual reality space that represents the unpurchased item. This copy allows the space creator to visualize the arrangement state without actually purchasing the item, enabling informed purchase decisions while maintaining the commercial model.
Solution Approach 2:
The patent introduces an intermediary virtual representation that mediates between the unpurchased item data and the space creator's visualization needs. This intermediary allows the space creator to see the arrangement state of items they haven't purchased yet, bridging the information gap.
2Loss of information
If all items are made freely accessible for arrangement, then the space creator can confirm arrangement states, but the item provider cannot generate revenue from pay items
Solution Approach 1:
The system creates visual copies of pay items in the virtual reality space for preview purposes, allowing space creators to see arrangement states without transferring ownership or requiring purchase. The actual item data remains protected and separate from the visual representation.
Solution Approach 2:
The patent applies different access rights to different items in the virtual reality space. Free items can be freely arranged, while pay items have restricted arrangement capabilities that allow visualization but prevent actual deployment without purchase, maintaining both visibility and revenue models.
3Loss of information
If unpurchased pay items are arranged in the virtual reality space, then the space creator can visualize the arrangement, but the system complexity increases
Solution Approach 1:
The patent segments the item management system into distinct components: purchased item management, unpurchased item management, and virtual representation management. This segmentation allows each component to handle specific tasks independently, reducing overall system complexity despite the enhanced functionality.
Data Source
AI summary
An information processing apparatus includes an acquisition unit that acquires information indicating an unpurchased item, an unpurchased item processing unit that executes unpurchased item arrangement processing of arranging the unpurchased item in a virtual reality space on the basis of the information indicating the unpurchased item, a purchase unit that executes purchase processing of the unpurchased item on the basis of purchase operation information indicating a purchase operation after arrangement in the virtual reality space, and a purchased item processing unit that executes the purchased item arrangement processing of arranging the purchased item after the purchase processing of the unpurchased item.


