Virtual Poker Tournament Monetization via Live Qualification

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Solution Overview

Problem

Current systems for monetizing virtual poker winnings are limited by gambling regulations, restricting the ability to redeem virtual currency for cash or award prizes in internet-based poker games and tournaments.

Innovation Solution

A method and system that selects contestants for a virtual poker tournament, where no prizes are awarded online, and a subset of top performers qualify for a live tournament, allowing for cash prizes to be awarded based on their performance in the live event.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If virtual currency is used in internet-based poker games, then players can participate in online tournaments, but players cannot cash out or monetize their virtual currency winnings due to gambling regulations

Engineering Contradiction:
Improveability to monetize winningsVSAvoidregulatory compliance
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system segments the tournament into virtual and live components. Players compete in virtual tournaments online, and top performers are selected to advance to live tournaments where cash prizes can be awarded. This segmentation allows the system to comply with gambling regulations by separating virtual play from cash-based gaming.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system uses an intermediary selection process between virtual and live tournaments. Instead of directly allowing cash redemption of virtual currency, the system mediates through performance-based qualification for live events, where cash prizes are legally awarded based on live tournament performance rather than direct virtual currency conversion.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Productivity

If prizes are awarded in virtual poker tournaments, then player engagement increases, but gaming companies are limited in their ability to award prizes due to regulatory constraints

Engineering Contradiction:
Improveplayer engagementVSAvoidprize awarding capability
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The system performs preliminary action by awarding non-cash prizes (such as entry qualifications, virtual badges, or promotional items) in the virtual tournament phase. This maintains player engagement without violating regulations that restrict cash prize awarding in online gaming. The preliminary prizes serve as incentives while complying with legal constraints.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system transitions the prize dimension from virtual to physical/live. Instead of awarding cash prizes in the virtual dimension where regulations restrict them, the system awards qualifications for live tournaments where cash prizes can be legally distributed. This dimensional transition resolves the contradiction between engagement and regulatory compliance.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Ease of operation

If virtual currency is made redeemable for cash, then player motivation increases, but the system violates gambling regulations in limited jurisdictions

Engineering Contradiction:
Improveplayer motivationVSAvoidregulatory compliance
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

Instead of making virtual currency directly redeemable for cash (which would violate regulations), the system inverts the approach by requiring players to win cash prizes through live tournament performance. The virtual currency serves as an entry mechanism, but cash awards are distributed through the live tournament channel where regulations permit such transactions.

Inventive Principle:
Principle #13The other way round (Inversion)

Data Source

PatentUS9659448B1System and method for monetizing winnings from virtual gaming
Publication Date: 2017.05.23 MILESKI BRYAN C
  • US9659448B1 patent drawing
  • US9659448B1 patent drawing
  • US9659448B1 patent drawing

AI summary

The present invention provides methods and systems for monetizing virtual poker winnings that include selecting a first plurality of contestants for participation in a virtual poker tournament; conducting the virtual poker tournament, wherein each one of the first plurality of contestants play in the virtual poker tournament using a device operatively coupled to the computer system via an internet connection, and wherein no prizes are awarded in relation to the conducting of the virtual poker tournament; selecting a subset of the first plurality of contestants to form a second plurality of contestants, wherein the second plurality of contestants qualifies for entry to a live poker tournament, and wherein the selecting of the subset of the first plurality of contestants is based at least in part on performance in the virtual poker tournament; conducting the live poker tournament; and awarding prizes to a subset of the second plurality of contestants.