Virtual Object Interaction With Dynamic Probability Feedback

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Solution Overview

Problem

Traditional interaction processes in virtual environments, such as gaming, lack the ability to intuitively represent the probability mechanism of interactive actions, leading to a diminished user experience due to the opacity of the random mechanisms involved.

Innovation Solution

An interactive interface is presented with a first region showing virtual elements and their difficulty values, and a dynamic probabilistic element is used to determine the execution of actions, with results based on a comparison of execution and target values.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If traditional interaction processes are used in virtual environments, then the system is simple to implement, but the user experience is diminished due to lack of intuitive probability representation

Engineering Contradiction:
Improveprobability mechanism transparencyVSAvoidinteractive interface complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

A probabilistic interactive element is introduced as an intermediary between the user and the random mechanism. This element visually represents probability values and dynamically changes during interaction, making the abstract probability mechanism transparent and intuitive without requiring complex underlying systems

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The probabilistic interactive element uses color changes and visual transformations to represent different probability states. The element's appearance dynamically adjusts to reflect the current probability value, providing intuitive visual feedback about the random mechanism's state without complicating the interface

Inventive Principle:
Principle #32Color changes

2Reliability

If probability mechanisms are hidden in virtual interactions, then the interface is simple, but the realism and user engagement are reduced

Engineering Contradiction:
Improveinteraction realismVSAvoidinterface simplicity
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The probabilistic interactive element provides continuous visual feedback about the probability mechanism during interaction. As the element dynamically changes, it gives users real-time information about the random process, enhancing realism while maintaining ease of operation through intuitive visual representation

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The probabilistic interactive element automatically updates and represents probability information without requiring user configuration or complex interactions. The system self-manages the visualization of probability mechanisms, making realism accessible through simple user actions

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS12586307B2Method, apparatus, device and storage medium for interacting with a virtual object
Publication Date: 2026.03.24 BEIJING ZITIAO NETWORK TECH CO LTD
  • US12586307B2 patent drawing
  • US12586307B2 patent drawing
  • US12586307B2 patent drawing

AI summary

A method for interacting with a virtual object is provided. The method includes presenting an interactive interface associated with a virtual object, the interactive interface comprising a first region, the first region presenting at least one virtual element associated with the virtual object, the first region further presenting a target value corresponding to the at least one virtual element. The method includes, in response to a target virtual element of at least one virtual element being moved from the first region to a second region of the interactive interface, presenting, using a dynamic change of a probabilistic interactive element, an execution value associated with a target interactive action for the target virtual element, and controlling the execution of the target interactive action for the target virtual element.