Virtual Prop Picking List with Mode Selection

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Solution Overview

Problem

In virtual environment applications, such as first-person fighting games, users face low prop picking efficiency due to the erroneous discarding of virtual props, requiring users to re-pick discarded items, leading to inefficient prop management.

Innovation Solution

A method for controlling virtual objects to pick virtual props, involving the display of a prop picking list with different operation modes (picking and using or picking and carrying), allowing users to control the virtual object's prop states without direct discarding, thereby simplifying the prop picking process.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the terminal directly replaces a virtual prop in a held state upon receiving a picking operation, then the prop picking process is simple, but the virtual prop may be erroneously discarded and prop picking efficiency is low

Engineering Contradiction:
Improveprop picking process simplicityVSAvoidprop discarding accuracy
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The prop picking process is segmented into distinct phases: selecting a target prop, confirming the operation, and then executing the pick. The confirmation phase acts as a checkpoint that separates the selection action from the actual prop replacement, preventing erroneous discarding while maintaining operational simplicity through clear step-by-step guidance

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Before the actual prop replacement occurs, the system performs preliminary actions including displaying the target prop information, showing a confirmation prompt, and awaiting user confirmation. This preliminary verification step ensures that the user intends to discard the current prop before it actually happens, eliminating accidental discards

Inventive Principle:
Principle #10Preliminary action

2Productivity

If the user controls the virtual object to directly discard the currently held virtual prop and then pick a new virtual prop, then the prop replacement is direct, but multiple operations are required and efficiency is low

Engineering Contradiction:
Improveprop picking efficiencyVSAvoidnumber of operations required
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system merges the prop discarding action and the prop picking action into a single integrated operation. When the user selects a target prop from the prop list, the system automatically handles both the discard of the current prop and the pickup of the new prop as one atomic operation, eliminating the need for separate discard and pick commands

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The prop list serves as an intermediary interface between the user and the virtual environment. Instead of directly manipulating props in the 3D space, the user interacts with the 2D prop list which mediates the complex sequence of discard-and-pick operations, simplifying the user's task to a single selection action while the system handles the coordinated execution

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20230356087A1Method for controlling virtual object to pick virtual props, terminal, and storage medium
Publication Date: 2023.11.09 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US20230356087A1 patent drawing
  • US20230356087A1 patent drawing
  • US20230356087A1 patent drawing

AI summary

Provided are a method for controlling a virtual object to pick virtual props performed by a terminal. The method includes: displaying a prop picking list, the prop picking list comprising prop picking controls of virtual props; receiving an operation on a first prop picking control in the prop picking list; determining a picking mode associated with the operation on the first prop picking control, the picking mode of the first virtual prop comprising (i) picking and using or (ii) picking and carrying; and controlling the virtual object to pick a first virtual prop based on the picking mode associated with the operation. The method can simplify picking operations on virtual props and improve prop picking efficiency.