Virtual Environment Ray Projection for Gap Detection
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Solution Overview
Problem
During the construction of virtual environments in video games, gaps and voids often occur due to improperly intersecting walls, which can hinder gameplay and are difficult to detect through conventional quality assurance methods, making them time-consuming and prone to errors.
Innovation Solution
Projecting simulated rays from a movable character within the virtual environment to intersect with virtual surfaces, rendering graphical representations to identify intersections or absences thereof, allowing for quick detection of gaps and misalignments between physical and aesthetic layers of virtual surfaces.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Measurement precision
If conventional quality assurance methods (manually rubbing character against walls) are used to detect gaps, then detection accuracy is improved, but time consumption and operational complexity increase significantly
Solution Approach 1:
The patent replaces the mechanical manual testing method (rubbing character against walls) with an optical simulation system that projects rays to detect gaps. The ray projection system automatically identifies gaps by detecting where rays pass through unintended spaces, eliminating the need for manual character manipulation while maintaining detection accuracy.
Solution Approach 2:
The patent creates a virtual copy of the quality assurance process by projecting simulated rays that represent the character's movement paths. These rays serve as proxies for actual character navigation, allowing multiple test paths to be evaluated simultaneously without requiring physical character movement for each test case.
2Reliability
If manual character rubbing method is used to inspect surfaces, then detection thoroughness is improved, but device complexity and operational difficulty increase
Solution Approach 1:
The complex manual process of methodically rubbing the character against every surface is replaced by an automated ray projection system. The system automatically generates and traces multiple rays from the character's position, systematically evaluating all potential gap locations without requiring complex manual manipulation procedures.
Solution Approach 2:
The ray projection system serves multiple functions simultaneously: it detects gaps, validates surface intersections, and identifies rendering issues all through a single automated process. This multi-functional approach replaces multiple separate manual testing procedures with one unified system.
3Measurement precision
If sequential manual inspection of each wall is performed, then measurement accuracy is maintained, but productivity decreases
Solution Approach 1:
The patent creates multiple ray copies that simultaneously represent different test paths and character positions. These virtual copies allow parallel evaluation of numerous potential gap locations at once, maintaining the thoroughness of sequential inspection while achieving the throughput of parallel processing.
Solution Approach 2:
The ray projection system maintains continuous testing action by automatically generating and evaluating rays across all surfaces without interruption. Unlike manual methods that require pausing and repositioning, the automated system continuously projects and analyzes rays, maximizing productivity while maintaining precision.
Data Source
AI summary
A system includes a computing device that includes a memory configured to store instructions. The computing device also includes a processor configured to execute the instructions to perform a method that includes projecting a first simulated ray from a moveable character within an interactive virtual environment to intersect one or more virtual surfaces represented in the environment. The method also includes rendering a graphical representation of the first simulated ray to identify the absence of an intersection with the one or more virtual surfaces represented in the interactive virtual environment.


