Virtual Ring Try-On Using Finger Image Warping

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Solution Overview

Problem

Consumers lack an effective way to evaluate the appearance of rings on their fingers in a realistic manner when considering different options.

Innovation Solution

A system and method using image warping technology to apply virtual rings on a user's finger based on finger attributes, including identifying a target region, determining coordinates and orientation, and generating a displacement table to simulate the ring's placement, thereby creating a realistic depiction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If existing virtual try-on methods are used, then the process is simple and fast, but the realism and accuracy of the ring appearance evaluation is poor

Engineering Contradiction:
Improverealism of ring appearance evaluationVSAvoidcomplexity of image processing system
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The finger is segmented into multiple regions (proximal, middle, distal phalanges) with different curvature characteristics. Each region is processed independently using region-specific warping parameters, allowing realistic deformation while maintaining overall finger structure integrity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different warping parameters are applied to different regions of the finger based on their anatomical characteristics. The proximal, middle, and distal phalanges each receive customized displacement transformations that reflect their specific curvature and flexibility properties, achieving localized realism.

Inventive Principle:
Principle #3Local quality

2Measurement precision

If image warping with displacement tables is applied, then the realism of the modified finger is improved, but the computational complexity and processing time increase

Engineering Contradiction:
Improveaccuracy of finger shape modificationVSAvoidprocessing speed of virtual try-on
Core Design Contradiction:
Measurement precisionVSProductivity

Solution Approach 1:

Displacement tables are pre-computed and stored for each finger region based on typical curvature patterns. During virtual try-on, these pre-computed tables are directly applied through lookup operations rather than computing transformations in real-time, significantly accelerating processing while maintaining accuracy.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system uses discrete parameter sets corresponding to different finger types (thickness, curvature, length). By selecting pre-computed displacement tables based on detected finger parameters, the system avoids complex real-time optimization while achieving accurate shape modification.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentEP4258203B1Systems and methods for performing virtual application of a ring with image warping
Publication Date: 2026.05.06 PERFECT MOBILE CORP
  • EP4258203B1 patent drawingFigure 1
  • EP4258203B1 patent drawingFigure 2
  • EP4258203B1 patent drawingFigure 3

AI summary

A computing device obtains an image depicting a hand and determines attributes of a finger on the hand in the image. The computing device generates a displacement table comprising locations of pixels for the finger based on the attributes and applies the displacement table to generate a modified finger. The computing device performs virtual application of a ring on the modified finger.