Virtual Scene Interaction Region Determination for Anti-Interference

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Solution Overview

Problem

Existing virtual reality interaction methods suffer from poor anti-interference capability, leading to false responses when determining user operations on interfaces.

Innovation Solution

A method and apparatus that involve obtaining a target control instruction, determining a target control region and element within a virtual scene, and responding based on the element, enhancing recognition of the element's location to improve anti-interference capability.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a point of alignment of a ray associated with a pointing direction of a gamepad with the interface in the virtual scene is determined based on the orientation of the joystick, then the interaction response is direct, but false responses occur and anti-interference capability is poor

Engineering Contradiction:
Improveanti-interference capabilityVSAvoidinteraction determination complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The interaction determination process is segmented into multiple independent steps: obtaining control instruction, determining control region, identifying target element, and responding. This segmentation allows each step to be validated independently, reducing false responses while maintaining direct interaction.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

A target control region is introduced as an intermediary between the joystick orientation and the final interaction response. The region serves as a validation buffer that filters out false inputs by requiring spatial correspondence between the control input and the intended target area.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If region recognition is combined with element determination, then anti-interference capability is improved, but the processing complexity increases

Engineering Contradiction:
Improveanti-interference capabilityVSAvoidprocessing complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The target control region is determined in advance before the final element selection. This preliminary action establishes a valid interaction zone that must be satisfied before proceeding to element determination, enabling early validation of control inputs and reducing false responses through pre-checks.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20250181171A1Interaction method and apparatus, device, and computer-readable storage medium
Publication Date: 2025.06.05 BEIJING ZITIAO NETWORK TECH CO LTD
  • US20250181171A1 patent drawing
  • US20250181171A1 patent drawing
  • US20250181171A1 patent drawing

AI summary

Provided are a method and apparatus for interaction, a device, and a computer-readable storage medium. The method includes: obtaining a target control instruction corresponding to a target object; determining a target control region corresponding to the target control instruction in a virtual scene with the target control instruction, where the target control region displays at least one element; determining a target element according to the target control instruction and the target control region, and the target element is comprised in the at least one element; and responding to the target control instruction based on the target element.