Virtual Scene Interaction Region Determination for Anti-Interference
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Solution Overview
Problem
Existing virtual reality interaction methods suffer from poor anti-interference capability, leading to false responses when determining user operations on interfaces.
Innovation Solution
A method and apparatus that involve obtaining a target control instruction, determining a target control region and element within a virtual scene, and responding based on the element, enhancing recognition of the element's location to improve anti-interference capability.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If a point of alignment of a ray associated with a pointing direction of a gamepad with the interface in the virtual scene is determined based on the orientation of the joystick, then the interaction response is direct, but false responses occur and anti-interference capability is poor
Solution Approach 1:
The interaction determination process is segmented into multiple independent steps: obtaining control instruction, determining control region, identifying target element, and responding. This segmentation allows each step to be validated independently, reducing false responses while maintaining direct interaction.
Solution Approach 2:
A target control region is introduced as an intermediary between the joystick orientation and the final interaction response. The region serves as a validation buffer that filters out false inputs by requiring spatial correspondence between the control input and the intended target area.
2Reliability
If region recognition is combined with element determination, then anti-interference capability is improved, but the processing complexity increases
Solution Approach 1:
The target control region is determined in advance before the final element selection. This preliminary action establishes a valid interaction zone that must be satisfied before proceeding to element determination, enabling early validation of control inputs and reducing false responses through pre-checks.
Data Source
AI summary
Provided are a method and apparatus for interaction, a device, and a computer-readable storage medium. The method includes: obtaining a target control instruction corresponding to a target object; determining a target control region corresponding to the target control instruction in a virtual scene with the target control instruction, where the target control region displays at least one element; determining a target element according to the target control instruction and the target control region, and the target element is comprised in the at least one element; and responding to the target control instruction based on the target element.


