Virtual Scene Map Position Marking Control for Point-to-Point Messaging

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Solution Overview

Problem

Existing virtual scene communication technologies do not provide an efficient solution for point-to-point message transmission, often causing interference among team members due to broadcast nature of messages, especially when terminal devices lack voice communication hardware.

Innovation Solution

A method and apparatus for message processing in a virtual scene that uses a map interface to display position marking controls for virtual objects within the same camp, allowing users to move these controls to instruct other objects to specific positions, thereby transmitting messages directly and efficiently without the need for voice or text input.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If messages are transmitted to all members in a same camp or team, then communication coverage is improved, but irrelevant team members are disturbed by unnecessary messages

Engineering Contradiction:
Improvemessage transmission coverageVSAvoidmessage interference to irrelevant users
Core Design Contradiction:
Adaptability or versatilityVSObject-affected harmful factors

Solution Approach 1:

The message transmission function is segmented into targeted point-to-point transmission and broadcast transmission. The map interface is segmented to show only relevant teammates within the current region, allowing selective communication without disturbing irrelevant team members.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The message transmission adapts to local conditions by displaying position marking controls only for teammates within the current map region. This localizes the communication scope to where it is actually needed, preventing irrelevant team members from being disturbed.

Inventive Principle:
Principle #3Local quality

2Productivity

If voice communication is used for efficient point-to-point communication, then message transmission efficiency is improved, but terminal devices without voice communication hardware cannot use this method

Engineering Contradiction:
Improvemessage transmission efficiencyVSAvoiddevice compatibility
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The map interface and position marking control system serve multiple functions: they display teammate positions, enable point-to-point message transmission, and provide visual communication guidance. This universal interface works across all device types regardless of voice communication hardware availability.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The position marking control on the map interface acts as an intermediary that translates user intent into directed messages. Instead of requiring direct voice communication, the system uses the visual map interface as a mediator to convey communication intent to the target teammate.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If text input is used for message transmission, then device compatibility is improved, but message transmission time increases

Engineering Contradiction:
Improvedevice compatibilityVSAvoidmessage transmission time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system performs preliminary action by pre-displaying position marking controls for all relevant teammates on the map interface. Users can directly select and drag these pre-positioned controls to send messages, eliminating the need for text composition and reducing message transmission time while maintaining device compatibility.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20240399254A1Virtual scene message processing method, apparatus, electronic device, computer-readable storage medium, and computer program product
Publication Date: 2024.12.05 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US20240399254A1 patent drawing
  • US20240399254A1 patent drawing
  • US20240399254A1 patent drawing

AI summary

This application provides a method and an apparatus for message processing in a virtual scene, an electronic device, a computer-readable storage medium, and a computer program product. The method includes: causing display of a map of at least partial region of the virtual scene on a map interface corresponding to a first virtual object; causing display of, in response to at least one second virtual object appearing in the partial region, a position marking control configured to represent a first position at which the second virtual object is currently located in the map, the second virtual object being any virtual object belonging to the same camp as the first virtual object; and moving the position marking control from the first position to a second position in response to a movement operation performed on the position marking control, and transmitting a message to the second virtual object, the message being configured for instructing the second virtual object to arrive at the second position and execute an instruction.