3D Virtual Scene Simulation for Mobile Terminal User Interaction
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Solution Overview
Problem
Existing technologies fail to effectively gather and facilitate user interaction among individuals sharing the same interests who are engaging in activities in real-time and in the same location, as they lack the ability to connect users organically for spontaneous activities.
Innovation Solution
A method and system for mobile terminals that simulate a real scene by creating a 3D virtual scene corresponding to the actual location, allowing users to search for and invite nearby participants to join in activities, record interactions, and communicate through a shared platform.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a virtual environment is created with virtual entities according to user preferences, then user interaction is enabled, but it is difficult to gather users who are taking the same activity at the same time and in the same place
Solution Approach 1:
The patent creates a 3D virtual scene that copies and simulates the real physical scene where users are currently located. By mapping real-world coordinates to virtual scene coordinates, the system preserves real-time location information while enabling virtual interaction, thus resolving the contradiction between enabling interaction and maintaining location accuracy.
Solution Approach 2:
The 3D virtual scene acts as an intermediary between the real physical world and the virtual interaction environment. It mediates by translating real-world positions into virtual scene positions, allowing users to interact virtually while their real-time location information is preserved and utilized for gathering users in the same physical location.
2Ease of operation
If invitations are sent by the server according to user preferences, then users can participate in events, but normal users cannot make friends or interact with other users doing an activity at the same time and place
Solution Approach 1:
The system enables normal users to autonomously send invitations to others who are in the same real-time location. Instead of relying on server-initiated invitations based on preferences, users can directly invite others to join their current activity in the 3D virtual scene, enabling spontaneous interaction without requiring pre-organized events.
Solution Approach 2:
The invitation system becomes dynamic by allowing real-time, on-the-spot invitations based on current location rather than static, pre-configured event invitations. Users can dynamically invite others during their activity, making the system adaptable to spontaneous interaction needs.
3Loss of information
If skywriting is added to images based on geographical location, then location-based information is displayed, but users cannot connect or interact with each other in real-time activities
Solution Approach 1:
The patent merges the display of geographical information with real-time user connection capabilities. Instead of merely displaying skywriting based on location, the system combines this with a 3D virtual scene that simultaneously displays location information and enables users to connect, interact, and collaborate in real-time within the same virtual space.
Data Source
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AI summary
A method and a system for a mobile terminal to achieve user interaction by simulating a real scene are disclosed. The method comprises: invoking a preset 3D virtual scene corresponding to the real scene and formulating a scene task for the 3D virtual scene, or using a real scene photo captured by the mobile terminal to form a 3D virtual scene corresponding to the real scene and then formulating a scene task for the 3D virtual scene by the mobile terminal; uploading the information of the 3D virtual scene and the information of the scene task to a server to obtain a shared link; searching for nearby mobile terminals and transmitting the shared link to the nearby mobile terminals, sending an invitation to the nearby mobile terminals and waiting for participation of the nearby mobile terminals; if the invitation is received by the nearby mobile terminals, then reading the information of the 3D virtual scene and the information of the scene task stored in the server and uploading the corresponding personal information by the nearby mobile terminals; and changing locations of user roles in the 3D virtual scene according to positioning information of the mobile terminal, receiving a user operation instruction to make interactions via the user roles, and recording the user behaviors corresponding to the personal information.