Virtual Scope Accessory Switching via Touch Duration

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Solution Overview

Problem

Existing virtual environment observation methods are inefficient and inaccurate due to the need for multiple taps to switch between person perspective and scope accessory observation modes.

Innovation Solution

A method and apparatus that allow switching between person perspective and scope accessory observation modes with a single touch operation by generating touch signals and resuming the original mode upon touch end, improving efficiency and accuracy.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If a scope control is used to switch between person perspective and scope accessory observation modes, then the observation mode can be switched, but multiple taps are required which reduces switching efficiency

Engineering Contradiction:
Improveswitching efficiencyVSAvoidoperation complexity
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The patent implements dynamic switching behavior where a single tap activates scope mode and a second tap returns to person perspective mode. The system dynamically changes its state based on the number of taps received, transforming a static control into a dynamic one that adapts its function based on interaction history. This resolves the contradiction by making the control efficient (single tap to switch) while maintaining ease of operation (intuitive tap-based interaction).

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The scope control operates through periodic tap actions where each tap triggers a state transition. The first tap transitions from person perspective to scope accessory mode, and the second tap transitions back. This periodic action pattern allows efficient mode switching through simple, repeated gestures rather than complex multi-step operations, resolving the contradiction between switching efficiency and operational simplicity.

Inventive Principle:
Principle #19Periodic action

2Measurement precision

If scope accessory is used for observing virtual environment, then observation accuracy is improved, but switching back and forth takes time

Engineering Contradiction:
Improveobservation accuracyVSAvoidswitching time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system dynamically switches between observation modes based on user input, allowing quick transition to scope accessory mode for accurate observation when needed. The dynamic state change enabled by the tap-based control system minimizes the time spent switching modes while maintaining the ability to achieve high observation accuracy when the scope is activated.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent enables rapid switching between observation modes through single-tap gestures, allowing the user to quickly rush through the switching process and spend more time in the observation mode that provides the needed accuracy. The simplified control mechanism skips unnecessary intermediate steps, reducing switching time while preserving observation accuracy benefits.

Inventive Principle:
Principle #21Skipping (Rushing through)

Data Source

PatentUS12121798B2Method and related apparatus for application of scope in virtual environment
Publication Date: 2024.10.22 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US12121798B2 patent drawing
  • US12121798B2 patent drawing
  • US12121798B2 patent drawing

AI summary

This application discloses a method and apparatus for application of a scope in a virtual environment, a device, and a storage medium, and relates to the field of virtual environments. The method includes: displaying a first environment interface, the first environment interface comprising a person perspective picture of the virtual environment observed from a person perspective of a virtual object, the virtual object holding a virtual item; receiving a touch operation on the scope control; displaying a second environment interface according to the touch operation, the second environment interface comprising a scope picture of the virtual environment observed by using the scope accessory; determining a touch duration of the touch operation in response to an end of the touch operation; determining a de-activation condition for the scope accessory based on the touch duration and a duration threshold; and disabling the scope accessory and resuming displaying the person perspective picture in response to the de-activation condition being met.