Virtual Seating Layouts for Protocol-Aware Group Video Conferencing
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Solution Overview
Problem
Conventional multi-party video conferencing systems lack immersion and fail to consider social status or protocol, requiring manual rearrangement of participant images, which is time-consuming and inefficient, especially in large conferences.
Innovation Solution
A group communication system that automatically adjusts seat coordinates, seat characteristics, and seat sizes for optimized participant image arrangement based on virtual space background metadata, enabling high-immersion conferences with event sharing and viewer control.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Manufacturing precision
If manual rearrangement of participant images is performed to reflect social status and protocol, then the accuracy of seat arrangement is improved, but the time required for setup increases significantly
Solution Approach 1:
The system pre-defines multiple virtual space background objects with predetermined seat arrangements that incorporate protocol and social status considerations. These arrangements are prepared in advance and can be automatically applied when a conference is initiated, eliminating the need for manual rearrangement during setup.
Solution Approach 2:
The system automatically adjusts participant image parameters (position, size, orientation) based on selected virtual space background metadata. By changing these visual parameters automatically rather than manually repositioning images, the system achieves accurate protocol-based arrangements instantly.
2Device complexity
If participant images are arranged sequentially or randomly according to entry order, then the system complexity is reduced, but the sense of presence and immersion is significantly diminished
Solution Approach 1:
The system enables self-service arrangement by automatically mapping participant images to appropriate seats based on virtual space background metadata. The arrangement process serves itself without requiring complex manual intervention or reducing immersion quality.
Solution Approach 2:
The system transitions from simple sequential or random arrangement to multi-dimensional spatial arrangement by utilizing virtual space background objects with defined seat coordinates, perspectives, and layouts. This adds spatial dimensionality to the arrangement process, enhancing presence without proportionally increasing complexity.
3Reliability
If artificial screen rearrangement work is performed to enhance virtual space realism, then the immersion quality is improved, but the productivity of conference setup is reduced
Solution Approach 1:
Virtual space background objects with realistic seat arrangements are prepared in advance with metadata defining seat characteristics. This preliminary preparation enables instant application during conferences, maintaining high immersion quality while eliminating time-consuming manual rearrangement work.
Solution Approach 2:
The system replaces manual mechanical screen rearrangement work with automated image processing and composition. By substituting human manual operations with automated systems that use virtual space metadata, the system maintains immersion quality while dramatically improving setup productivity.
Data Source
AI summary
Provided is a video conference support method which includes: presenting a plurality of virtual space background objects, each of which is associated with seat arrangement and metadata representing seat information including a seat size, a seat level, and seat location coordinates for each seat, to a host terminal device through a network, and receiving information on a selected virtual space background object from the host terminal device; obtaining participant images each from the multiple terminal devices; constructing a composite image by arranging all the participant images on the selected virtual space background object according to the metadata and in a predetermined participant arrangement order; and encoding the selected virtual space background object constituting the composite image, and the participant images and audio, transmitting encoded data to the plurality of terminal devices, and causing the terminal devices to overlay and output the participant images on the selected virtual space background object.


