Virtual Selfie Stick Imaging With Selective Blur-Aware Reconstruction

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Solution Overview

Problem

Existing augmented and virtual reality devices experience high motion blur during fast movements, leading to degraded tracking performance and increased computational demands.

Innovation Solution

A method for generating a virtual selfie stick image by partitioning the image into invisible, blocked, and interpolatable areas, using computer vision algorithms like Multiple View Stereo (MVS) or Neural Radiance Fields (NeRF) for the former two areas and interpolation for the latter, reducing computational load.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If motion tracking uses images captured by optical sensor during fast movement, then tracking function is enabled, but motion blur degrades tracking performance

Engineering Contradiction:
Improvetracking performanceVSAvoidimage quality
Core Design Contradiction:
ReliabilityVSMeasurement precision

Solution Approach 1:

The patent segments the image processing task by dividing the captured blurry image into multiple regions (e.g., foreground objects, background, motion-affected areas). Different processing strategies are applied to different regions: some regions undergo deblurring algorithms while others are processed differently, allowing selective improvement of tracking-relevant areas without processing the entire image uniformly.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent applies preliminary deblurring or enhancement operations to the captured image before feeding it to the motion tracking algorithm. By pre-processing the image to reduce motion blur effects, the tracking system receives higher quality input data, improving tracking reliability without requiring changes to the core tracking methodology.

Inventive Principle:
Principle #10Preliminary action

2Measurement precision

If computational operations are increased to maintain tracking accuracy under high dynamics, then tracking accuracy is maintained, but processor cycles and power consumption increase

Engineering Contradiction:
Improvetracking accuracyVSAvoidpower consumption
Core Design Contradiction:
Measurement precisionVSUse of energy by moving object

Solution Approach 1:

The patent applies computational resources selectively to specific regions of the image rather than processing the entire image uniformly. High-computation deblurring algorithms are applied only to regions containing tracking-relevant features, while other regions receive minimal or no processing. This localizes computational effort to where it is most needed, reducing overall power consumption while maintaining tracking accuracy.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The patent implements a partial processing approach where only the necessary portions of the image are processed at high computational levels. Instead of applying full deblurring algorithms to the entire image, the system processes only the minimum required regions to achieve adequate tracking accuracy, thereby reducing unnecessary computational overhead and power consumption.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS20260011017A1Virtual selfie stick
Publication Date: 2026.01.08 SNAP INC
  • US20260011017A1 patent drawing
  • US20260011017A1 patent drawing
  • US20260011017A1 patent drawing

AI summary

A method for generating a virtual selfie stick image is described. In one aspect, the method includes generating, at a device, an original self-portrait image with an optical sensor of the device, the optical sensor directed at a face of a user of the device, the device being held at an arm length from the face of the user, displaying, on a display of the device, an instruction guiding the user to move the device at the arm length about the face of the user within a limited range at a plurality of poses, accessing, at the device, image data generated by the optical sensor at the plurality of poses, and generating a virtual selfie stick self-portrait image based on the original self-portrait image and the image data.