Virtual Sensor Array for Non-Line-of-Sight Imaging

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Solution Overview

Problem

Current time-of-flight imaging technologies face challenges in imaging objects that are occluded or hidden from direct line-of-sight, such as around corners or through diffusers, as they struggle to accurately reconstruct images due to limitations in resolution and light scattering.

Innovation Solution

The implementation of a time-of-flight imaging system that utilizes virtual sensors on reflective walls or diffusive media surfaces, where light from the occluded object reflects or passes through, allowing phase and intensity measurements to be used by a computer to reconstruct the object's image through algorithms like beamforming, pseudoinverse, CoSaMP, or basis pursuit denoising, improving resolution by leveraging the properties of diffusely reflective surfaces and modulation frequency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Difficulty of detecting and measuring

If time-of-flight sensors are used to image occluded objects around corners or through diffusers, then the ability to detect hidden objects is improved, but the resolution deteriorates to meters between targets

Engineering Contradiction:
Improvedetectability of occluded objectsVSAvoidspatial resolution
Core Design Contradiction:
Difficulty of detecting and measuringVSMeasurement precision

Solution Approach 1:

The patent introduces a diffusely reflective surface (wall or diffuser) as an intermediary element that light must pass through or reflect from to reach the camera. This intermediary surface becomes a virtual sensor array where different points on the surface capture light from different directions, enabling resolution improvement from meters to centimeters while maintaining the ability to detect occluded objects.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of manufacture

If purely Lambertian walls are used for corner imaging, then the system is simpler to implement, but the resolution remains limited to meter-scale

Engineering Contradiction:
Improvesimplicity of wall surfaceVSAvoidspatial resolution
Core Design Contradiction:
Ease of manufactureVSMeasurement precision

Solution Approach 1:

The patent changes the optical parameter of the wall surface from purely Lambertian (diffuse) reflection to include a specular lobe component. This parameter change in the reflectance properties of the surface dramatically improves resolution from meter-scale to centimeter-scale, while the surface remains simple and ordinary rather than requiring complex optical components.

Inventive Principle:
Principle #35Parameter changes

3Difficulty of detecting and measuring

If diffusive media are used to image through scattering materials, then the ability to see through diffusers is improved, but light scattering reduces image quality

Engineering Contradiction:
Improvevisibility through diffuserVSAvoidimage quality
Core Design Contradiction:
Difficulty of detecting and measuringVSReliability

Solution Approach 1:

The patent uses the diffusive media surface itself as an intermediary virtual sensor array. Points on the surface of the diffuser function as virtual sensors that capture light from different angles, allowing the system to reconstruct images of objects behind the diffuser with improved reliability and quality despite the scattering nature of the media.

Inventive Principle:
Principle #24Intermediary (Mediator)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This approach significantly enhances the resolution of imaging around corners and through diffusers, enabling real-time reconstruction of occluded objects with improved spatial accuracy, even when objects are partially shiny or behind scattering media, by effectively turning reflective surfaces into sensor arrays.

Implementation Method 1

Light from the target object reflects off a diffusely reflective surface (e.g., a wall) and travels to the time-of-flight ('ToF') camera. Points on the diffusely reflective surface function as a virtual sensors in the imaging system.

Methodology Applied
Scientific EffectDiffuse reflection: Reflection

Implementation Method 2

The diffusive media scatters light. For example, in some cases, the diffusive media comprises (a) a solid diffuser, (b) a translucent liquid (such as an emulsion or other colloid) in a transparent or translucent container, or (c) a fog, vapor or other light-scattering aerosol or gas in a transparent or translucent container.

Methodology Applied
Scientific EffectLight scattering: Scattering

Implementation Method 3

A computer performs an algorithm that takes as input phase and intensity measurements at each pixel of the time-of-flight camera, and that reconstructs an image of the target object.

Methodology Applied
Scientific EffectTime of flight measurement: Time of Flight

Data Source

PatentUS9897699B2Methods and apparatus for virtual sensor array
Publication Date: 2018.02.20 MASSACHUSETTS INST OF TECH
  • US9897699B2 patent drawing
  • US9897699B2 patent drawing
  • US9897699B2 patent drawing

AI summary

A time-of-flight camera images an object around a corner or through a diffuser. In the case of imaging around a corner, light from a hidden target object reflects off a diffuse surface and travels to the camera. Points on the diffuse surface function as a virtual sensors. In the case of imaging through a diffuser, light from the target object is transmitted through a diffusive media and travels to the camera. Points on a surface of the diffuse media that is visible to the camera function as virtual sensors. In both cases, a computer represents phase and intensity measurements taken by the camera as a system of linear equations and solves a linear inverse problem to (i) recover an image of the target object; or (ii) to compute a 3D position for each point in a set of points on an exterior surface of the target object.