Virtual Shooting Simulation for Multi-Sensory Ballistic Training

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Solution Overview

Problem

Existing shooting systems and methods are complex and lack effective training tools to help shooters develop and test their skills under diverse conditions, complicating the process of achieving proficiency.

Innovation Solution

Virtual reality optical and sensory modality projection systems that simulate shooting scenarios, incorporating factors like projectile trajectory, environmental conditions, and shooter characteristics, allowing for training and testing in a controlled environment.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If virtual reality simulation systems are implemented, then training effectiveness and shooter proficiency are improved, but device complexity increases

Engineering Contradiction:
Improvetraining effectivenessVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent creates a virtual copy of the shooting environment and equipment within a simulation system. Users interact with a virtual representation of firearms, targets, and environmental conditions, allowing training without physical weapons while maintaining realistic shooting scenarios and feedback mechanisms.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent replaces physical mechanical shooting systems with a virtual simulation environment. Instead of using actual firearms and live ammunition, the system uses software-based models that replicate ballistics, trajectory, and impact effects, substituting mechanical complexity with computational simulations.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Adaptability or versatility

If multiple sensory modalities are incorporated, then training realism and shooter proficiency are improved, but device complexity increases

Engineering Contradiction:
Improvetraining realismVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines multiple sensory modalities including visual, auditory, haptic, and olfactory feedback within a single integrated simulation system. These sensory channels work together to create an immersive training experience that replicates the full spectrum of shooting sensations and environmental conditions.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The simulation system is designed to accommodate multiple sensory modalities and training scenarios within a single platform. The system can adapt to different user needs, environmental conditions, and training objectives by dynamically adjusting which sensory modalities are activated and how they are configured.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20250362113A1Systems and methods for shooting simulation and training
Publication Date: 2025.11.27 HVRT CORP
  • US20250362113A1 patent drawing
  • US20250362113A1 patent drawing
  • US20250362113A1 patent drawing

AI summary

Provided herein are systems and methods for shooting simulation of a target with a projectile. More particularly, the invention relates to virtual reality optical projection systems to monitor and simulate shooting.