Virtual Space Adaptation Using Position, Feeling, and Usage Records

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Solution Overview

Problem

Existing virtual space technologies do not adequately utilize user position, feeling, and virtual space record information to provide a more suitable virtual environment.

Innovation Solution

A virtual space changing apparatus and method that acquires position, feeling, and virtual space record information to dynamically change the virtual space based on this data, providing reason information for the changes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If virtual space is changed based on multiple user information types (position, feeling, record information), then the suitability for user is improved, but the device complexity increases

Engineering Contradiction:
Improvesuitability of virtual space for userVSAvoidcomplexity of information processing apparatus
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The information processing apparatus is divided into distinct functional modules: an acquisition unit that collects multiple types of user information (position, feeling, record information), a determination unit that analyzes this information to identify user needs, and a generation unit that creates customized virtual space. This segmentation allows complex multi-information processing to be handled through coordinated simple operations of specialized modules, improving adaptability while managing device complexity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The information processing apparatus is designed with multi-functional capabilities to handle diverse information types (position data, feeling data, record information) and perform multiple operations (acquisition, determination, generation). This universal design enables the system to adapt to various user scenarios and provide personalized virtual spaces without requiring separate specialized systems for each function, thereby improving versatility while controlling complexity through integrated design.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If reason information is output to explain virtual space changes, then the user experience is improved, but the loss of time increases

Engineering Contradiction:
Improveuser experienceVSAvoidtime for information processing
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system performs preliminary determination of user needs and virtual space requirements based on acquired information before actually generating the virtual space. By pre-analyzing position, feeling, and record information to identify what the user needs, the system prepares the basis for space generation in advance, which streamlines the overall process and reduces the time required when reason information needs to be presented to the user.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system outputs reason information to users explaining why specific virtual spaces are being generated based on their information. This feedback mechanism improves user experience by making the system's decision-making transparent and helping users understand the connection between their provided information and the resulting virtual space. The feedback is integrated into the generation process rather than added as a separate step, minimizing time loss.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20260080648A1Virtual space changing apparatus, virtual space changing method, and storage medium
Publication Date: 2026.03.19 NEC CORP
  • US20260080648A1 patent drawing
  • US20260080648A1 patent drawing
  • US20260080648A1 patent drawing

AI summary

In order to attain an example object of providing a virtual space which is more suitable for a user, a virtual space changing apparatus includes: an acquisition section that acquires position information, feeling information, and virtual space record information, the position information including a position of a user in a virtual space or a record of the position, the feeling information including a feeling of the user or a record of the feeling, and the virtual space record information including a record of a virtual space which has been used by one or both of the user and another user; and a virtual space updating section that changes a virtual space or a state of the virtual space based on the position information, the feeling information, and the virtual space record information.