Map-Based Virtual Space Chat Service with Immersive Interaction
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Solution Overview
Problem
Current chat service platforms lack the ability to provide immersive and interactive experiences in virtual spaces, particularly in map-based environments, where users cannot effectively engage with others in a realistic and dynamic manner.
Innovation Solution
A method and device for providing a chat service in a map-based virtual space that includes receiving place selection and motion detection signals, determining location and field of view information, and transmitting image and street view data to user terminals, allowing users to interact and chat with others based on predefined conditions, such as proximity and interest keywords.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Device complexity
If chat service is provided in traditional 2D map interface, then system complexity is reduced, but user immersion and interaction realism deteriorate
Solution Approach 1:
The patent transitions from traditional 2D map interface to a three-dimensional virtual space with street view perspective. Users can view other users as avatars in a 3D environment, creating immersive chat experiences while maintaining manageable system complexity through modular architecture
2Ease of manufacture
If detailed location and field of view information is tracked for each user, then interaction realism is improved, but information processing requirements increase
Solution Approach 1:
The system processes and stores location and field of view information selectively for each user based on their specific context and interaction needs. Not all user data is processed uniformly - only relevant local information is tracked and utilized, reducing overall information processing load while maintaining interaction realism
3Productivity
If multiple user accounts are displayed on street view with dynamic positioning, then user engagement is improved, but computational requirements for determining visible accounts increase
Solution Approach 1:
The system determines and displays only a subset of user accounts that are visible within each user's field of view, rather than processing all user accounts system-wide. This partial action approach reduces computational requirements while maintaining high user engagement through dynamic avatar positioning and selective display
Data Source
AI summary
A method of providing a chat service in a map-based virtual space includes receiving a place selection signal based on map information and/or a motion detection signal from user terminals, determining location information and FoV information of the corresponding account in the virtual space, determining image information of a perspective view and one or more other accounts to be displayed on the corresponding user terminal, receiving a chat request from a first user terminal, receiving a result regarding whether to accept a chat in response to the chat request from a second user terminal, determining whether an account of the first user terminal and the other account of the second user terminal on the street view satisfy a preset condition, and providing the chat service between the first user terminal and the second user terminal based on whether the chat is accepted and whether the preset condition is satisfied.


