Virtual Space Construction with Agent-Tracked Content Selection
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Solution Overview
Problem
In existing virtual spaces, third-party service providers face challenges in effectively collecting and utilizing user experience information due to limitations in data collection and exposure methods, often resulting in generalized content delivery that does not consider user activities.
Innovation Solution
A method and system for constructing virtual spaces that utilize agent tracking features to select and provide content based on user location, interaction, and contractual agreements, allowing for personalized content exposure.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Loss of information
If third party service providers use cookies to collect user information in existing browser environments, then they can obtain user profile data, but they cannot effectively collect and check user experience information performed in virtual space
Solution Approach 1:
The patent introduces a virtual space operator as an intermediary that collects user experience information on behalf of third party service providers. The operator receives requests from third parties, obtains user information from the virtual space environment, and provides this information to the third party service providers, thereby enabling effective data collection without direct third-party access to the virtual space.
Solution Approach 2:
The virtual space operator performs multiple functions including collecting user experience information, providing it to third party service providers, and managing the interface between the virtual space environment and external services. This multi-functional approach consolidates data collection capabilities while maintaining system complexity at a manageable level.
2Adaptability or versatility
If third party service providers expose common information to unspecified users, then they can provide basic services, but they cannot provide personalized content based on user activities in virtual space
Solution Approach 1:
The system implements feedback mechanisms where user activities and experiences in the virtual space are continuously monitored and fed back to third party service providers through the virtual space operator. This feedback loop enables third parties to access real-time user activity information and adjust their content delivery accordingly, achieving personalized service adaptation.
Solution Approach 2:
The virtual space operator preliminarily collects and processes user experience information before third party service providers can utilize it. This preliminary action ensures that user activity data is ready and processed in advance, enabling third parties to provide personalized content based on actual user behaviors rather than relying on generic profiles.
3Adaptability or versatility
If all user experiences are performed in a virtual space environment controlled by the supplier, then the virtual space can provide integrated services, but third party service providers are limited in their ability to access user information
Solution Approach 1:
The virtual space operator serves as a mediator between the virtual space environment and third party service providers, enabling controlled information access. The operator collects user experience data from the virtual space and selectively provides relevant information to third parties, maintaining the integrated control of the virtual space while enabling third-party functionality.
Solution Approach 2:
The system segments information access rights and collection functions. The virtual space operator maintains centralized control over user experience data collection, while third party service providers receive only the specific information needed for their services through the operator's mediation. This segmentation enables third-party access without direct integration complexity.
Data Source
AI summary
Disclosed are a method and system for constructing a virtual space. The method of constructing a virtual space may include obtaining world information for generating a space of a virtual world, determining a location of an agent in the space of the virtual world, selecting a digital object capable of being displayed to the agent in the space of the virtual world based on the world information and the location of the agent, determining whether a display area of the selected digital object is present, and determining whether to display content through the display area based on a contract preset with respect to the display area.


