Virtual Space Event Display Mode Change for Pre-Event Engagement
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Solution Overview
Problem
Existing systems for distributing content via networks do not effectively increase viewer interest in live events before they commence, leading to a lack of engagement and participation.
Innovation Solution
A method and system that utilize a virtual space to display and generate event content, allowing users to interact and purchase objects, which are then placed and updated in a virtual environment before the live event, changing display modes and enhancing user engagement through customizable experiences and gradual interest building.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Productivity
If the system only allows user interaction during the live event, then the event content can be delivered efficiently, but viewer interest and engagement before the event cannot be increased
Solution Approach 1:
The system allows users to perform actions in the virtual space before the live event begins. Users can purchase objects, place them in the virtual space, and customize their viewing positions in advance. These preliminary actions create anticipation and engagement before the actual event content is delivered, resolving the contradiction by enabling pre-event interaction without compromising event delivery efficiency.
2Ease of operation
If the virtual space is opened for user interaction before the scheduled date, then viewer interest and engagement are increased, but the system complexity increases
Solution Approach 1:
The virtual space is segmented into different functional areas: a pre-event area where users can interact, purchase objects, and customize their experience before the scheduled date, and the main event area that activates on the scheduled date. This segmentation allows the system to handle pre-event interactions without overwhelming the entire system, managing complexity by isolating pre-event functions to specific temporal and spatial segments.
3Adaptability or versatility
If multiple objects are placed in the virtual space by multiple users, then user customization and engagement are enhanced, but the management and coordination of objects becomes more complex
Solution Approach 1:
The system implements feedback mechanisms where users can see their placed objects in the virtual space in real-time, and other users can also view and interact with these objects. The system provides feedback on object placement, collisions, and interactions, automatically coordinating multiple users' actions. This feedback loop simplifies the management of multiple objects by making the system responsive and self-coordinating rather than requiring complex centralized control.
Data Source
AI summary
Provided are a method and a system that are capable of increasing the interest in live event gradually. A computer is configured to provide a virtual space to a user. The computer causes to display an image in a generated virtual space, the image being in accordance with an operation by the user; and to generate an event in the virtual space, and to provide event content in a predetermined type of virtual space of the virtual space on a scheduled date. Also during a period before the scheduled date, an image in the predetermined type of virtual space may be displayed in response to an operation by the user, and an event may be generated in the predetermined type of virtual space, and a display mode in the predetermined type of virtual space may change in accordance with the event that occurs in the predetermined type of virtual space in the period before the scheduled date.


