Virtual Space Object Selection via Viewpoint and Area

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Solution Overview

Problem

Conventional three-dimensional computer graphics systems cannot simultaneously display multiple objects placed apart in a virtual space, making it difficult for users to issue effective instructions regarding these objects.

Innovation Solution

A user interface device and method that includes virtual space image display, viewpoint position change, object selection, and process execution means, allowing users to select and manipulate objects in a virtual space based on their position, distance, attributes, or area, enabling collective processing of selected objects.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If conventional three-dimensional computer graphics are used to display objects in virtual space, then the system can render real-time images with movable viewpoints, but multiple objects placed apart from each other cannot be simultaneously displayed on the monitor

Engineering Contradiction:
Improvenumber of objects displayedVSAvoiduser ability to issue instructions concerning discrete objects
Core Design Contradiction:
Quantity of substanceVSEase of operation

Solution Approach 1:

The patent introduces a selection area that can be positioned and sized in the virtual space, allowing users to select multiple discrete objects that are spatially separated. This selection mechanism adds a functional dimension for object interaction, enabling simultaneous selection and processing of multiple objects that would otherwise be difficult to handle individually.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Ease of operation

If the viewpoint position is changed to view different areas of virtual space, then the user can observe different objects, but the user cannot efficiently select and process multiple objects placed apart from each other

Engineering Contradiction:
Improveobject selection efficiencyVSAvoidtime required to issue instructions concerning discrete objects
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The patent implements a selection area mechanism that allows users to pre-select multiple objects of interest before executing any processing operations. By defining this selection area in advance, users can batch-select discrete objects placed apart from each other, eliminating the need to individually select and process each object separately, thus saving time and improving operational efficiency.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS8890895B2User interface device, user interface method and information storage medium
Publication Date: 2014.11.18 SONY INTERACTIVE ENTERTAINMENT LLC
  • US8890895B2 patent drawing
  • US8890895B2 patent drawing
  • US8890895B2 patent drawing

AI summary

To allow a user to issue an adequate instruction concerning a process in connection with a plurality of discrete objects placed in a virtual space. A user interface device comprises a virtual space image display section for producing an image of a virtual space where a plurality of objects are placed, on a real time basis according to a position of a viewpoint defined in the virtual space, and sequentially displaying the image; a viewpoint position change section for changing the position of the viewpoint defined in the virtual space according to a first operation by the user; and an object selection section for selecting one or more objects among the objects placed in the image displayed by the virtual space image display section, according to a second operation by the user.