Virtual Space Status Display for Multiplayer User Connection
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Solution Overview
Problem
Existing gaming technologies do not effectively facilitate a sense of connection between users playing online, particularly in multiplayer environments, and lack efficient methods for presenting and managing status information in a way that enhances user interaction.
Innovation Solution
A non-transitory storage medium and information processing system that allows for the acquisition and presentation of status information from other users in a virtual space, enabling the placement of user characters and listing of notifications based on positional relationships and specified operations, with features like category-based information display and peer-to-peer networking to enhance user connection and interaction.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If status information from multiple users is displayed in the virtual space, then the feeling of connection and interaction is enhanced, but the device complexity and information management burden increase
Solution Approach 1:
The patent segments status information into different categories (e.g., game status, social status, achievement status) and displays them separately. User characters are placed in the virtual space based on their status categories, allowing players to filter and focus on specific types of information while maintaining comprehensive connectivity options.
Solution Approach 2:
The patent introduces a spatial dimension to status information display by placing user characters at different positions and heights in the virtual space based on their status. This dimensional organization allows multiple pieces of information to be displayed simultaneously without overwhelming the interface, resolving the contradiction between comprehensive display and manageable complexity.
2Adaptability or versatility
If detailed status information is presented to all users, then user interaction is enhanced, but the ease of operation decreases due to information overload
Solution Approach 1:
The patent applies local quality by allowing users to customize which status information is displayed based on their preferences and current needs. Different users can have different configurations of visible status types, and the system adapts the information presentation to each user's local context and preferences, making interaction enhanced without overwhelming any single user.
Solution Approach 2:
The patent implements dynamic information display where the visibility and detail of status information changes based on user actions, context, and preferences. Users can dynamically adjust what information is shown, and the system responds by reconfiguring the display in real-time, maintaining ease of operation while providing comprehensive interaction options.
3Adaptability or versatility
If user characters are placed in virtual space based on real-time status, then the feeling of connection is enhanced, but the loss of time for data acquisition and processing increases
Solution Approach 1:
The patent implements preliminary action by pre-fetching and caching status information before it is needed for display. User characters are positioned in the virtual space based on previously acquired status data, and the system continuously updates this information in the background. This allows real-time connection feeling without the performance penalty of on-demand data acquisition during critical moments.
Solution Approach 2:
The patent maintains continuous status information acquisition and updates user character positions smoothly without interrupting the user experience. The system continuously monitors status changes and updates the virtual space configuration in real-time, ensuring the feeling of connection remains active while distributing the data acquisition load continuously rather than in bursts that would cause delays.
Data Source
AI summary
An information processing program contained in a non-transitory storage medium is executed by a computer of a first terminal of a first user among a plurality of networkable terminals. The information processing program causes the computer to function as: status information acquisition means 34 for acquiring status information from a second terminal of a second user; other user character placement means 51 for placing second user character associated with the second user of the second terminal that has sent the acquired status information in a virtual space in a specified scene in a specified application; user character control means 52 for controlling a first user character associated with a first user and placed in the virtual space, and moving the first user character based on the first user's move operation input; and list image presentation means 54 for, if a specified operation input is given by the first user in the specified scene, presenting a list image for listing notifications about the acquired status information.


