Virtual Spray Paint Simulator Using Sensor Feedback

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current spray paint training methods are expensive due to the need for real paint and specialized equipment, and existing virtual training systems are rudimentary and do not accurately simulate spray painting.

Innovation Solution

A virtual reality training aid using a mock paint sprayer with a trigger sensor, head-mounted display, and motion tracking system to simulate paint accumulation on a virtual object, utilizing off-the-shelf components and advanced software to accurately model commercial spray painting without consumables.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If traditional hands-on training with real paint is used, then training realism and skill transfer are improved, but cost and equipment requirements increase significantly

Engineering Contradiction:
Improvetraining effectivenessVSAvoidequipment and facility requirements
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent creates a virtual copy of the spray painting environment, including virtual paint sprayers, virtual objects to paint, and virtual paint material. This virtual replica provides realistic training experience without requiring actual paint booths, real paint, or specialized ventilation systems, thereby maintaining training effectiveness while eliminating expensive equipment requirements

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent replaces the physical mechanical system of real spray painting (paint sprayer, paint flow, air compression, physical paint application) with a computational simulation system. Sensors detect user actions and the system computationally models paint accumulation, replacing expensive physical infrastructure with software-based simulation that runs on standard computing hardware

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Device complexity

If existing virtual training systems are used, then cost is reduced, but simulation accuracy and training value deteriorate

Engineering Contradiction:
Improveequipment requirementsVSAvoidspray painting simulation accuracy
Core Design Contradiction:
Device complexityVSManufacturing precision

Solution Approach 1:

The patent incorporates sensors that detect the user's spray gun position, movement, and trigger activation, providing real-time feedback to the simulation system. The system processes this feedback data and dynamically adjusts the virtual paint application accordingly, creating an interactive experience that accurately reflects the relationship between user actions and painting outcomes, thereby achieving high simulation accuracy without expensive equipment

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent uses sensor data to dynamically change simulation parameters such as paint flow rate, spray pattern, and paint accumulation based on detected user actions. By mapping physical sensor measurements to corresponding virtual parameters, the system achieves accurate simulation of spray painting physics using off-the-shelf components rather than specialized hardware

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS11145218B2Spray paint simulator and training aid
Publication Date: 2021.10.12 ENVISION TECHNOLOGY LLC
  • US11145218B2 patent drawing
  • US11145218B2 patent drawing
  • US11145218B2 patent drawing

AI summary

Disclosed is a method for simulating the accumulation of paint on a virtual object, the method comprising, dividing a surface of the virtual object into a plurality of sections, determining a point on the virtual object to deposit a virtual paint droplet, depositing the virtual paint droplet on the virtual object so that a center of the virtual paint droplet is disposed at the point, determining a subset of the plurality of sections touching the virtual paint droplet, calculating a thickness for the virtual paint droplet based on a volume and a radius of the virtual paint droplet, and incrementing each of the subset of the plurality of sections by the calculated thickness of the virtual paint droplet.