Virtual Store Interface for Immersive Online Shopping

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current online shopping platforms lack the immersive experience of offline shopping, failing to provide users with detailed product information and direct purchase capabilities in a manner that mimics in-person shopping.

Innovation Solution

A system and method that utilizes internal images of offline stores, captured or created through VR, to generate user interfaces for product selection and payment, allowing users to interact with and purchase products as if they were in an actual store, while integrating local advertising and product recommendations based on location and user preferences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If traditional online shopping platforms are used, then product information can be accessed, but the immersive experience of offline shopping is lost

Engineering Contradiction:
Improveproduct information completenessVSAvoidshopping experience immersion
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The patent creates virtual copies of offline store environments using 360-degree panoramic images and virtual reality technology. Users can explore virtual store spaces that replicate the physical shopping experience, allowing them to view products in their original spatial context while remaining online. This copying approach preserves the immersive experience while maintaining online accessibility.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent transitions from traditional two-dimensional product listings to three-dimensional virtual store environments. By implementing panoramic views and spatial navigation capabilities, users can move through virtual store spaces and interact with products in a more natural, immersive manner that replicates offline shopping experiences.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Loss of information

If detailed product information is provided online, then purchase decisions can be made, but the ability to directly interact with products is reduced

Engineering Contradiction:
Improveproduct detail visibilityVSAvoidproduct interaction capability
Core Design Contradiction:
Loss of informationVSAdaptability or versatility

Solution Approach 1:

The patent introduces virtual objects as intermediaries between users and physical products. These virtual objects overlay product information, pricing, and purchase options directly within the virtual store environment, allowing users to access detailed information while maintaining the ability to interact with products through the virtual interface.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The virtual store system integrates multiple functions into a single platform: product display, information provision, interaction capability, and purchase processing. Users can view products, access detailed information, interact with virtual objects, and complete purchases all within the same immersive environment, eliminating the need to switch between different interfaces.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Ease of operation

If offline store environments are replicated online, then shopping experience is enhanced, but system complexity increases

Engineering Contradiction:
Improveshopping experience qualityVSAvoidsystem implementation complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent pre-generates virtual store environments using 360-degree panoramic images captured in advance. These virtual environments are prepared and stored beforehand, allowing users to access them without real-time processing requirements. This preliminary action reduces the computational complexity during user interactions while maintaining high-quality immersive experiences.

Inventive Principle:
Principle #10Preliminary action

4Ease of operation

If virtual reality images are used, then immersive experience is provided, but data processing requirements increase

Engineering Contradiction:
Improveuser engagement levelVSAvoiddata processing energy
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

The patent creates and stores virtual reality panoramic images in advance, converting them into optimized formats for web delivery. This preliminary processing reduces the computational burden during user sessions, as the heavy image processing and rendering work has already been completed beforehand, allowing users to explore virtual stores with minimal real-time data processing requirements.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS10956966B2Method, non-transitory computer-readable medium, and system for online transaction using offline experience
Publication Date: 2021.03.23 NHN COMMERCE CORP
  • US10956966B2 patent drawing
  • US10956966B2 patent drawing
  • US10956966B2 patent drawing

AI summary

A method and system for online transaction using an offline experience. A computer-implemented method may include providing, to an electronic device, an internal image of an offline store registered as an affiliate to an online open market; recognizing a product displayed in the offline store in the internal image; generating a user interface using a virtual object for the product recognized in the internal image; and providing a service associated with a corresponding product with respect to a product selected through the user interface.