Virtual Surround Loudspeaker Using Segmented Dipole Beamforming

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Solution Overview

Problem

Traditional virtual surround sound systems face challenges in maintaining constant directivity across a wide range of frequencies, particularly at higher frequencies where the physical limitations of transducer spacing lead to irregular lobing and reduced sound quality.

Innovation Solution

The implementation of a virtual surround sound system using a combination of dipole beamforming, transducer directionality, and enclosure shading, with side-firing transducers and optimized frequency band management, allows for constant directivity across a wide frequency range by utilizing multiple methods to create intensity differences between ears.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If transducers are spaced closer together to optimize dipole beamforming at higher frequencies, then directivity control improves, but the physical possibility of placement becomes limited

Engineering Contradiction:
Improvedirectivity controlVSAvoidtransducer spacing
Core Design Contradiction:
Manufacturing precisionVSLength of moving object

Solution Approach 1:

The system divides the frequency spectrum into different bands and applies different transducer configurations for each band. Low frequency transducers are spaced differently than high frequency transducers, with each segment optimized for its specific frequency range. This allows directivity control to be maintained across the entire frequency spectrum without physical spacing constraints limiting high frequency performance.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different transducers are assigned different spatial positions and orientations based on their frequency characteristics. Low frequency transducers may be spaced farther apart while high frequency transducers are positioned closer together with specific orientations. Each transducer location is locally optimized for its frequency band, achieving overall constant directivity across the full frequency range.

Inventive Principle:
Principle #3Local quality

2Adaptability or versatility

If transducers are spaced farther apart to accommodate lower frequencies, then low frequency coverage improves, but higher frequency directivity deteriorates due to large spacing relative to wavelength

Engineering Contradiction:
Improvefrequency range coverageVSAvoiddirectivity at high frequencies
Core Design Contradiction:
Adaptability or versatilityVSManufacturing precision

Solution Approach 1:

The frequency spectrum is segmented into low, mid, and high frequency bands, with dedicated transducers for each segment. Low frequency transducers are spaced to optimize bass response, while high frequency transducers are positioned and oriented to maintain proper spacing relative to their shorter wavelengths. This segmentation allows the system to cover a wide frequency range while maintaining directivity control at each frequency band.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system transitions from a single-plane transducer arrangement to a three-dimensional configuration with transducers positioned at different heights, depths, and angles. This multi-dimensional positioning allows low frequency transducers to be spaced far apart for bass coverage while high frequency transducers are positioned closer together in specific spatial relationships that maintain proper spacing relative to their wavelengths, achieving wide frequency coverage without sacrificing high frequency directivity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Measurement precision

If dipole beamforming is used to create virtual surround, then interaural intensity difference improves, but frequency range is limited due to spacing constraints

Engineering Contradiction:
Improveinteraural intensity differenceVSAvoidfrequency range
Core Design Contradiction:
Measurement precisionVSAdaptability or versatility

Solution Approach 1:

The audio signal is divided into frequency bands, with dipole beamforming applied selectively to different segments. Low and mid-frequency signals use traditional dipole beamforming with larger transducer spacing, while high-frequency signals use processed signals from transducers positioned and oriented to maintain appropriate spacing relative to their wavelengths. This segmented approach maintains strong interaural intensity differences across the entire frequency range.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system dynamically adjusts transducer excitation parameters including amplitude, phase, and timing based on frequency content. For each frequency band, the controller modifies these parameters to achieve optimal interaural intensity differences appropriate for that band's wavelength characteristics. This parameter adjustment allows dipole beamforming effectiveness to be maintained across a wide frequency range despite varying transducer spacing requirements.

Inventive Principle:
Principle #35Parameter changes

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This approach enhances the virtual surround experience by maintaining sound quality and creating a more immersive audio environment with consistent directivity, even at higher frequencies, through the use of side-firing transducers and enclosure shading, which increases the sense of spaciousness and apparent source width.

Implementation Method 1

The transducers in a dipole pair are driven out of phase with each other in order to create a null for certain frequencies or channels

Methodology Applied
Scientific EffectSound wave propagation: Sound

Implementation Method 2

a delay is used to steer the radial direction of the null. The result is that sound for certain frequencies or channels is more intense at one ear of the listener compared to the other ear

Methodology Applied
Scientific EffectAcoustic interference: Interference

Data Source

PatentUS8542854B2Virtual surround for loudspeakers with increased constant directivity
Publication Date: 2013.09.24 LOGITECH EUROPE SA
  • US8542854B2 patent drawing
  • US8542854B2 patent drawing
  • US8542854B2 patent drawing

AI summary

Various embodiments use combinations of different methods for creating virtual surround. Some of the methods used in various embodiments include: dipole beamforming, multi-stage arrays, transducer directionality, and enclosure shading. In general, each of these methods may operate over a specific frequency band in various embodiments. The use of multiple methods to create virtual sound can increase the virtual sound effect and better maintain sound quality compared to the use of a single method for creating virtual surround. Each method used to create virtual surround can be optimized for a specific system configuration based on factors such as the physical set-up of the transducers, the size and shape of the enclosure, and the input signal configuration. Various embodiments allow for an intensity difference to be created for a listener across a wide range of frequencies in order to produce constant directionality.