Virtual Environment Task Guidance With Assistive Scene Features

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Solution Overview

Problem

Users face significant burden in navigating through multiple steps and making decisions in virtual environments, which can strain system resources and require excessive processing, memory, and network usage, especially for less tech-savvy individuals.

Innovation Solution

A system that intelligently determines a popular or reduced sequence of steps for completing tasks in virtual environments by analyzing user interactions, reducing the need for users to make decisions and optimizing resource usage by loading only necessary metadata.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the system loads and presents several alternatives associated with each step of the task simultaneously, then users have more options to choose from, but system resources including processing, memory and network resources are significantly burdened

Engineering Contradiction:
Improveuser optionsVSAvoidsystem resources
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

The system performs preliminary actions by monitoring and analyzing user navigation patterns before the user actually needs the information. The server pre-determines the most popular sequence of steps by collecting data from multiple users completing the same task, then presents this optimized sequence to subsequent users, avoiding the need to load all possible alternatives simultaneously.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system extracts only the essential and most popular sequence of steps from the complete set of possible navigation paths. Instead of presenting all alternatives, the server identifies and extracts the most commonly taken path based on monitored user behavior, presenting only this extracted sequence to reduce resource consumption while still providing helpful guidance.

Inventive Principle:
Principle #2Taking out (Extraction)

2Loss of information

If the system presents all alternative options and sub-steps to the user, then users have complete information for decision-making, but the time taken to complete the task increases and processing efficiency decreases

Engineering Contradiction:
Improveinformation completenessVSAvoidtask completion time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The system applies partial action by presenting only the most popular sequence of steps rather than all possible alternatives. This partial information is sufficient to guide users through the task efficiently, as it represents the consensus path taken by multiple users. The system deliberately withholds unnecessary alternative options that would only increase processing time without providing proportional value.

Inventive Principle:
Principle #16Partial or excessive action

3Adaptability or versatility

If users navigate through several steps and make decisions at each step, then users can customize their task completion path, but the burden on users increases especially for those not technology savvy

Engineering Contradiction:
Improvenavigation flexibilityVSAvoiduser burden
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system provides self-service by automatically monitoring user navigation patterns and determining the most popular sequence of steps without requiring users to actively seek guidance or make complex decisions. The server autonomously analyzes the data and presents the optimized path, allowing users to simply follow the suggested sequence rather than navigating through multiple decision points themselves.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS12456084B2System and method for improving interactions performed in a virtual environment
Publication Date: 2025.10.28 BANK OF AMERICA CORP
  • US12456084B2 patent drawing
  • US12456084B2 patent drawing
  • US12456084B2 patent drawing

AI summary

A system includes a memory and a processor coupled to the memory. The processor receives from a first user device a request from a first user to perform a first task in a virtual environment and presents a first scene to the first user in the virtual environment. Upon determining that the first user has not responded within a threshold time period, the processor obtains and presents one or more assistive features associated with the first scene. After presenting the first scene with the assistive features, the processor detects an input from the first user device associated with the first scene and processes the first step in the virtual environment based on the input.