Virtual Threat Warning Display for Faster Object Attribute Access
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Solution Overview
Problem
The process of obtaining information about a threatening virtual object in a virtual environment is complex and inefficient, requiring users to manually search and observe the object, which hinders strategic decision-making and engagement efficiency.
Innovation Solution
A method and apparatus that display a threat warning control and threat object model in the virtual scene image when a second virtual object enters a threat warning range, indicating the object's position and attributes without requiring the user to manually approach it, using threat warning controls and threat object models to simplify information acquisition.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Measurement precision
If the user manually searches for and observes the threatening virtual object by switching perspectives, then the user can obtain information about the virtual object, but the information obtaining process becomes complex and efficiency decreases
Solution Approach 1:
The system performs preliminary detection of threatening virtual objects within the perception range before the user needs the information. The threat detection module continuously monitors the virtual scene and identifies potential threats in advance, so when the user needs information about a threatening object, it is already detected and ready for display, eliminating the need for manual searching and perspective switching.
Solution Approach 2:
The patent introduces an intermediary threat detection module and information display module that act as mediators between the user and the threatening virtual objects. Instead of the user directly searching and observing objects, the intermediary module automatically detects threats, determines their positions, and presents information through UI elements like icons or labels, simplifying the user's interaction process.
2Loss of information
If the user manually approaches the virtual object to obtain attribute information, then complete information can be obtained, but the operation process becomes complex and engagement efficiency decreases
Solution Approach 1:
The patent extracts the essential attribute information of threatening virtual objects (such as health points, level, or type) and presents it directly to the user through UI elements like information panels or labeled icons. This extraction approach provides complete necessary information without requiring the user to manually approach the object, separating the information acquisition function from the physical movement requirement.
Solution Approach 2:
The patent replaces the mechanical action of manually approaching and observing the virtual object with an automated information retrieval and display system. The threat detection module automatically obtains attribute information from the game system, and the display module presents it through the user interface, substituting the mechanical movement and observation process with an automated information processing system.
3Reliability
If the threat warning range is set greater than visible range, then early warning capability is improved, but the system complexity increases
Solution Approach 1:
The patent applies different quality characteristics to different spatial ranges: the visible range uses standard rendering and interaction, while the extended perception range (greater than visible but less than full detection range) uses simplified detection and indicator-based representation. This local quality differentiation allows the system to extend detection capability without uniformly increasing complexity across all ranges, as each zone has optimized processing requirements.
Data Source
AI summary
An information display method for a virtual object includes: displaying a virtual scene image, the virtual scene image being an image of a virtual scene captured from a perspective of a first virtual object; displaying a threat warning control in the virtual scene image, the threat warning control indicating a position of the second virtual object within a threat warning range, the second virtual object and the first virtual object belonging to different game camps, and the threat warning range being greater than a visible range of the first virtual object and less than a perception range of the first virtual object; and displaying a threat object model in the virtual scene image in response to a trigger operation on the threat warning control, the threat object model representing attribute information of the second virtual object.


