Virtual Top Box for Multi-Game Wagering Interface
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Solution Overview
Problem
Gaming machines struggle to maintain player engagement and attract frequent play due to the lack of innovative entertainment value, as existing systems fail to offer a compelling combination of multiple wagering games with a unified and interactive experience.
Innovation Solution
A gaming system that includes a multiplay wagering interface with a common virtual top box, allowing players to select and combine multiple base games, each with its own virtual character, and engage in a shared bonus game or social media game, enhancing entertainment value and increasing potential winnings through concurrent outcome display and interactive features.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If multiple base games are played simultaneously with a common bonus game, then player engagement and entertainment value are improved, but device complexity and interface complexity increase
Solution Approach 1:
The gaming interface is segmented into distinct display regions: a primary display area for multiple base games (e.g., four slot games) and a separate virtual top box display region for the common bonus game. This spatial segmentation allows players to simultaneously view and interact with multiple games without visual clutter, maintaining engagement while managing interface complexity through organized layout.
Solution Approach 2:
The common bonus game in the virtual top box serves as a universal feature shared across all base games. Instead of implementing separate bonus games for each base game, the system uses a single multi-functional bonus game that can be triggered by any base game, reducing overall system complexity while enhancing player engagement through unified entertainment value.
2Adaptability or versatility
If a common bonus game is shared across multiple base games, then entertainment value and winnings potential are improved, but game compatibility and integration complexity increase
Solution Approach 1:
The virtual top box acts as an intermediary layer between the multiple base games and the common bonus game. It provides a standardized interface and control mechanism that mediates interactions, allowing different base games to trigger and participate in the same bonus game without direct complex integration between each base game pair, thus simplifying overall system architecture.
Solution Approach 2:
The system adds a dimensional layer by placing the common bonus game in a virtual top box that exists above or separate from the primary base game display area. This spatial dimensionality change allows the bonus game to operate independently yet connect to multiple base games, reducing integration complexity by separating the bonus functionality from the base game mechanics.
3Productivity
If outcomes for multiple base games are displayed concurrently, then player engagement is improved, but display complexity and information processing increase
Solution Approach 1:
The display is segmented into clearly defined regions: individual display areas for each base game and a dedicated virtual top box region for the common bonus game. This segmentation allows concurrent display of multiple game outcomes without visual confusion, as each game occupies its own spatial zone, managing display complexity through structured layout while maintaining high player engagement.
Solution Approach 2:
All base games are displayed at equivalent visual prominence and spatial importance within the primary display area. Each game outcome receives equal display treatment, allowing players to simultaneously engage with multiple games without one game overwhelming others visually, thus managing display complexity while maximizing overall player engagement.
Data Source
AI summary
A gaming system and method includes a primary wagering game displayed in a display area that is subdivided into display regions. The primary game includes a plurality of base games. The base games are displayed in a respective one of the display regions and each has a virtual character associated therewith. A simulated top box is displayed in one of the display regions. The simulated top box includes a secondary game common to the plurality of base games. In response to play of the primary wagering game being initiated, an outcome is determined for each of the plurality of base games and the outcomes are concurrently displayed. In response to a bonus trigger, at least two of the plurality of base games combine into a single bonus array of symbols for a bonus game. The single bonus array of symbols is displayed in one or more of the display regions.


