Virtual Try-On System Using Body Dimension Analysis

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Solution Overview

Problem

Conventional shopping for clothes and apparel in physical environments is time-consuming and may result in items not fitting or looking as expected due to the inability to physically try them on.

Innovation Solution

A virtual shopping environment system that combines live video of a consumer with a three-dimensional model of items, allowing for real-time virtual try-on and purchase options, with the ability to determine appropriate item sizes based on body dimensions and adjust for unique body curvatures, and offering immediate purchasing and pickup options.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of time

If consumers shop online without physical try-ons, then shopping convenience and time savings are improved, but item fit and appearance accuracy deteriorate

Engineering Contradiction:
Improveshopping timeVSAvoiditem fit accuracy
Core Design Contradiction:
Loss of timeVSMeasurement precision

Solution Approach 1:

The patent creates a virtual copy of the consumer's body using camera images and depth data, then overlays virtual try-on images of items onto this digital replica. This copying approach allows consumers to view how items look on their actual body shape without physically trying them on, maintaining measurement precision while preserving the convenience of online shopping.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The system introduces a virtual try-on environment as an intermediary between the consumer and the physical item. This virtual environment acts as a mediator that provides accurate fit and appearance information without requiring physical contact with the item, thus resolving the contradiction between shopping convenience and measurement accuracy.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Measurement precision

If consumers visit physical stores to try items on, then item fit and appearance accuracy are improved, but shopping time and convenience deteriorate

Engineering Contradiction:
Improveitem fit accuracyVSAvoidshopping time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

Instead of requiring consumers to physically visit stores, the system creates a virtual copy of their body and generates virtual try-on images that accurately represent how items would look on them. This digital copying eliminates the need for physical travel and in-store trying while maintaining fit accuracy.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent replaces the mechanical process of physically trying on items in a store with a digital image processing system. The system uses camera captures, depth data, and image synthesis to substitute for the physical act of trying clothes on, thereby eliminating travel and waiting time while preserving fit assessment accuracy.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Measurement precision

If virtual try-on technology is implemented, then item fit assessment accuracy is improved, but system complexity increases

Engineering Contradiction:
Improvevirtual fit assessment accuracyVSAvoidsystem complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The system uses a multi-functional approach where a single computing device performs multiple tasks: capturing images, generating depth data, creating the virtual body copy, synthesizing virtual try-on images, and displaying results. This consolidation of multiple functions into one system reduces overall complexity compared to having separate specialized devices for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent combines several processing functions into an integrated virtual try-on system. The image processing, depth mapping, virtual model creation, and display functions are merged into a unified system that operates through a single user interface, thereby managing complexity through integration rather than through multiple separate components.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS11017462B2Providing a virtual shopping environment for an item
Publication Date: 2021.05.25 EBAY INC
  • US11017462B2 patent drawing
  • US11017462B2 patent drawing
  • US11017462B2 patent drawing

AI summary

Techniques for providing a virtual item shopping environment are presented herein. Live video of a person walking past a display is captured using a camera. One or more items are selected from a database automatically by determining an item available for sale and selecting the item without intervention from the person. One or more data records representing one or more respective items are retrieved from a database. The items are presented on a display based on the data records representing the respective items. Presentation is perform by presenting live real-time video of the person walking past the display with an overlaid view of the item available for sale to provide an unrequested view of the item available for sale.