Virtual UAV Control for Enhanced Game Reconnaissance
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Solution Overview
Problem
Current virtual shooting interactions have a limited field of view during enemy tracking, leading to incomplete real-time understanding of the enemy situation and a poor user experience.
Innovation Solution
A virtual UAV control method and apparatus that allows users to display and interact with an interactive picture within the field of view of a virtual UAV, enabling enhanced reconnaissance and enemy tracking capabilities.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Loss of information
If traditional mini-map scanning method is used for reconnaissance, then the system complexity is low, but the field of view is limited and enemy situation cannot be fully understood
Solution Approach 1:
The patent introduces a virtual UAV as an intermediary device between the player and the game environment. This UAV acts as a mediator that captures and transmits real-time visual information from aerial perspectives, allowing players to observe enemy situations without directly complicating the core game mechanics. The UAV serves as a bridge that provides enhanced reconnaissance capabilities while maintaining manageable system complexity through modular integration.
Solution Approach 2:
The patent transitions the reconnaissance perspective from a two-dimensional mini-map view to a three-dimensional aerial view provided by the virtual UAV. This dimensional change allows players to observe the game environment from above, revealing enemy positions, movements, and formations that are invisible from ground level or mini-map representations, thereby significantly reducing information loss about enemy situations.
2Reliability
If mini-map scanning is used for enemy tracking, then the operation is simple, but the field of view is singular and enemies are easy to be omitted
Solution Approach 1:
The virtual UAV is designed with multi-functionality, serving both as a reconnaissance platform and as a controllable operational unit. It can perform surveillance tasks to improve enemy tracking accuracy while also engaging in combat operations. This universal design allows the same device to provide comprehensive situational awareness without requiring separate complex control systems for different functions.
Solution Approach 2:
The system implements real-time visual feedback through the UAV's camera feed, continuously providing updated information about enemy positions and movements. This feedback mechanism allows players to adjust their strategies based on current battlefield conditions, significantly improving enemy tracking accuracy by revealing hidden enemies and monitoring enemy reinforcements in real-time.
3Adaptability or versatility
If traditional reconnaissance methods are used, then the system is simple to operate, but the field of view presented is limited and interactive experience is poor
Solution Approach 1:
The patent segments the control interface into distinct modules: basic flight control, camera angle adjustment, and mission-specific functions. This segmentation allows players to access only the control features they need for specific reconnaissance tasks, reducing perceived complexity while maintaining comprehensive field of view coverage. The modular interface design enables adaptability without overwhelming the user with all available functions simultaneously.
Data Source
AI summary
This application discloses a virtual unmanned aerial vehicle (UAV) control method and apparatus, a storage medium, and an electronic device. The UAV control method includes: displaying, in a currently running one-round interactive task in a target interactive application, an interactive picture within a field of view of a first virtual operation object; calling, in response to a virtual UAV of the first virtual operation object being in a target state, the virtual UAV in the target interactive application in response to a first target operation; and displaying, in the target interactive application, an interactive picture within a field of view of the virtual UAV.


