Virtual Urban Planning Platform for Immersive Citizen Participation

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Solution Overview

Problem

Current urban planning methods often exclude ordinary citizens from the decision-making process, as they lack the ability to interactively contribute to project proposals and experience real-world locations remotely, limiting their participation in urban development projects.

Innovation Solution

A system and method for virtual collaborative creation of real-world projects, utilizing a server-based persistent virtual world system with collaborative platforms for creation, tendering, and administration, allowing citizens to propose and vote on projects in virtual reality, with real-world data integration and sensor-driven updates, enabling immersive participation and efficient project evaluation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional urban planning methods using websites and digital surveys are used, then information about project locations can be collected, but citizens cannot immersively experience or interactively collaborate on project proposals

Engineering Contradiction:
ImproveCitizen participation in urban planningVSAvoidImmersive experience of real-world locations
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The system creates virtual replicas of real-world locations that citizens can explore immersively. These virtual copies preserve the spatial, visual, and environmental characteristics of actual locations, allowing citizens to experience and evaluate project proposals in a realistic setting without being physically present, thus resolving the contradiction between ease of participation and loss of immersive experience information

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The virtual reality platform serves as an intermediary between citizens and real-world locations. It mediates the interaction by providing a digital environment that replicates physical spaces, enabling citizens to collaboratively view, discuss, and evaluate urban planning projects with city administrators and construction companies while maintaining the benefits of remote participation

Inventive Principle:
Principle #24Intermediary (Mediator)

2Productivity

If conventional communication methods like email and video conferences are used, then some project information can be exchanged, but immersive collaboration and location inspection are not possible

Engineering Contradiction:
ImproveProject evaluation efficiencyVSAvoidInteractive project proposal creation
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The system replaces traditional mechanical communication methods (email, video conferences) with an immersive virtual reality platform. This substitution enables citizens to interactively manipulate and evaluate project proposals in three-dimensional virtual spaces, significantly improving both the efficiency of project evaluation and the ease of interactive collaboration compared to conventional two-dimensional communication tools

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Reliability

If city administration and construction companies alone participate in urban planning, then professional expertise is maintained, but citizen needs and local knowledge are overlooked

Engineering Contradiction:
ImproveProfessional urban planning processVSAvoidInclusion of diverse citizen perspectives
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The virtual reality platform serves multiple functions simultaneously: it maintains professional expertise by providing city administrators and construction companies with tools to present and evaluate projects, while also enabling citizen participation by offering an accessible interface for viewing, discussing, and providing feedback on proposals. This multi-functionality resolves the contradiction by making the planning process both professionally reliable and broadly adaptable to include diverse perspectives

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20230259255A1Virtual creation of real-world projects
Publication Date: 2023.08.17 THE CALANY HOLDING SARL
  • US20230259255A1 patent drawing
  • US20230259255A1 patent drawing
  • US20230259255A1 patent drawing

AI summary

A system and method for providing a virtual collaborative creation of real-world projects. The system comprises a server configured to store and process input data, the server comprising a memory and a processor, wherein the memory further comprises a database with structured data storing virtual replicas of real-world elements forming a virtual world system, and wherein the processor is configured to execute data and instructions stored in the memory. A plurality of devices connect the server via a network, each device comprising sensing mechanisms configured to capture multi-source data from real-world elements that serve to enrich and synchronize the virtual replicas with corresponding real-world elements. Collaborative platforms stored in the memory and accessed via user devices enable the creation, tender offering, and administrative reviewing and approval or rejection of real-world projects. Methods thereof are also described.