Multi-screen Virtual Videoconference Spatial Segmentation

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Conventional videoconferencing technologies lack the social interaction and spatial awareness that in-person meetings provide, leading to difficulties in private conversations and effective communication, especially with multiple participants, and often suffer from performance issues due to bandwidth and hardware limitations.

Innovation Solution

A computer-implemented method that enables users to share two-screens in a three-dimensional virtual environment, where avatars represent participants and presentation streams are mapped onto three-dimensional models, allowing for enhanced spatial awareness and improved communication through adjustable volume areas and presentation sharing.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If multiple video streams are transmitted in a virtual conference, then more participants can be included, but system performance slows down due to bandwidth and hardware limitations

Engineering Contradiction:
Improvenumber of participantsVSAvoidsystem performance
Core Design Contradiction:
Quantity of substanceVSProductivity

Solution Approach 1:

The patent segments the conference space into multiple virtual rooms, each capable of handling a limited number of participants independently. This allows the overall system to support many more participants by distributing them across multiple segmented spaces rather than overwhelming a single conference environment.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces spatial dimensionality by creating three-dimensional virtual environments with multiple rooms and spaces. This dimensional expansion allows participants to be organized in different physical locations within the virtual space, enabling the system to handle larger numbers of participants without degrading performance in any single area.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Quantity of substance

If audio streams from multiple speakers are mixed equally, then all participants are heard, but private conversations become impossible and dialogue quality deteriorates

Engineering Contradiction:
Improvenumber of speakersVSAvoiddialogue quality
Core Design Contradiction:
Quantity of substanceVSLoss of information

Solution Approach 1:

The patent implements local quality by allowing different audio mixing characteristics in different spatial locations. Participants can have private conversations in nearby virtual spaces while other participants hear only the general conference audio. This enables both public speaking and private dialogue to coexist without degrading either.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The patent segments the audio environment into different spatial zones with independent audio mixing. This allows the system to maintain high-quality dialogue for small groups in private spaces while simultaneously supporting multiple public speakers in the main conference area.

Inventive Principle:
Principle #1Segmentation

3Loss of information

If screen sharing is enabled for collaboration, then information can be shared, but bandwidth consumption increases and system resources are strained

Engineering Contradiction:
Improveinformation sharing capabilityVSAvoidbandwidth consumption
Core Design Contradiction:
Loss of informationVSLoss of energy

Solution Approach 1:

The patent implements local quality by allowing screen sharing in specific virtual rooms rather than broadcasting to all participants. This enables information sharing with only the relevant subset of participants, significantly reducing bandwidth consumption while maintaining full collaboration capability for those who need it.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS11928774B2Multi-screen presentation in a virtual videoconferencing environment
Publication Date: 2024.03.12 KATMAI TECH INC
  • US11928774B2 patent drawing
  • US11928774B2 patent drawing
  • US11928774B2 patent drawing

AI summary

Disclosed herein is a web-based videoconference system that allows for multi-screen sharing. In some embodiments, data specifying a three-dimensional virtual space is received. The three-dimensional virtual space comprises a plurality of participants and an avatar representing each of the plurality of participants and three-dimensional models of a plurality of presentation screens. Multiple presentation streams may be shared on different presentation screens simultaneously.