Virtual Ward Placement Accuracy in Mobile MOBA Games

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Solution Overview

Problem

In current mobile MOBA games, users face challenges in accurately inserting virtual resource objects, such as wards, due to insufficient precision in operating skill buttons, leading to suboptimal performance and affected user experience.

Innovation Solution

A method involving a terminal device that determines the target location for inserting virtual resource objects based on preset conditions, communicates with a server for consistency checks, and updates the graphical interface to ensure accurate placement, rather than relying solely on user precision.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If users manually operate skill buttons to insert virtual resource objects, then user freedom of operation is maintained, but insertion precision deteriorates due to insufficient operational precision

Engineering Contradiction:
Improveinsertion precisionVSAvoidoperational complexity
Core Design Contradiction:
Measurement precisionVSEase of operation

Solution Approach 1:

The patent introduces an auxiliary selection interface as an intermediary between the user and the virtual resource object insertion. This interface displays multiple candidate positions, allowing users to select from pre-calculated optimal locations rather than manually positioning objects. The intermediary layer translates complex positioning operations into simple selection tasks, thereby improving precision without significantly increasing operational complexity.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system performs preliminary calculations to determine optimal insertion positions before the user makes a selection. By pre-computing candidate positions based on game state analysis and strategic considerations, the system prepares multiple viable options in advance. This preliminary action reduces the cognitive load on users and ensures that even casually selected positions meet precision requirements.

Inventive Principle:
Principle #10Preliminary action

2Measurement precision

If the system automatically determines target location, then insertion accuracy is improved, but user control deteriorates

Engineering Contradiction:
Improveplacement accuracyVSAvoiduser control
Core Design Contradiction:
Measurement precisionVSAdaptability or versatility

Solution Approach 1:

The system implements a dynamic hybrid mode where control transitions between automatic and manual based on user preferences and game contexts. The auxiliary selection interface allows users to adjust the degree of automation, selecting from fully automatic positioning, semi-automatic with candidate options, or fully manual positioning. This dynamic adaptability ensures placement accuracy through system intelligence while preserving user control through selectable intervention points.

Inventive Principle:
Principle #15Dynamics

3Measurement precision

If multiple candidate positions are provided, then selection accuracy is improved, but interface complexity increases

Engineering Contradiction:
Improveselection accuracyVSAvoidinterface complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The auxiliary selection interface applies local quality by displaying different numbers and types of candidate positions in different regions of the game interface. High-priority positions with higher strategic value are prominently displayed with larger icons or different visual characteristics, while secondary positions are shown with smaller indicators. This localized differentiation helps users quickly identify and select optimal positions without being overwhelmed by uniform complexity across the entire interface.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system uses color changes to encode information about candidate positions, reducing the cognitive burden of processing multiple options. Different colors indicate different qualities of positions (e.g., green for optimal, yellow for good, orange for acceptable). This visual encoding allows users to rapidly assess and compare positions based on color cues rather than analyzing detailed attributes of each candidate, thereby improving selection accuracy while maintaining interface simplicity.

Inventive Principle:
Principle #32Color changes

Data Source

PatentUS10884770B2Method for inserting virtual resource object in application, and terminal
Publication Date: 2021.01.05 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US10884770B2 patent drawing
  • US10884770B2 patent drawing
  • US10884770B2 patent drawing

AI summary

Aspects of the disclosure provide a method and a terminal device for providing an application interface. Processing circuitry executes an application program that provides a graphical interface on a display device. The processing circuitry obtains a present location of a graphical symbol in the graphical interface. The graphical symbol is indicative of a placement of a resource for use at a specific area in the graphical interface. Then, the processing circuitry determines whether the present location of the graphical symbol satisfies a preset condition, and determines a target location when the present location satisfies the preset condition. Then, the network interface circuitry sends a request message to a server device. When the terminal device receives an approval message, the terminal device updates the graphical interface with a graphical icon of the resource being positioned at the target location.