Virtual Welding Simulator Training System

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Solution Overview

Problem

The demand for skilled welders is declining due to aging workforce and lack of interest in vocational trades, necessitating innovative training methods to introduce new workers to welding processes effectively.

Innovation Solution

A computer program and processor-based system that creates a virtual welding environment on a tablet-based device, allowing users to interact with a simulated welding process, providing a dynamic and interactive way to learn and practice welding techniques through stereoscopic 3D images and virtual tools, with real-time feedback and progression tracking.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of substance

If traditional welding training methods are used, then hands-on experience is gained, but training cost and material consumption increase significantly

Engineering Contradiction:
Improvewelding material consumptionVSAvoidtraining accessibility
Core Design Contradiction:
Loss of substanceVSEase of operation

Solution Approach 1:

The patent creates a virtual copy of the welding environment, tools, and processes that can be interacted with on a tablet device. This virtual replication allows learners to practice welding techniques without consuming physical materials, while maintaining realistic interaction through touch-screen controls that simulate actual welding tool manipulation.

Inventive Principle:
Principle #26Copying

2Reliability

If more welding trainers are hired to provide personalized guidance, then training quality improves, but program cost increases

Engineering Contradiction:
Improvetraining qualityVSAvoidprogram cost
Core Design Contradiction:
ReliabilityVSQuantity of substance

Solution Approach 1:

The virtual welding trainer incorporates automated feedback mechanisms that evaluate user performance in real-time and provide guidance without requiring human instructors. The system automatically assesses welding technique, provides corrective feedback, and tracks progress, enabling self-directed learning while maintaining consistent training quality across all users.

Inventive Principle:
Principle #25Self-service

3Ease of manufacture

If conventional welding training is provided, then practical skills are developed, but environmental pollution from materials increases

Engineering Contradiction:
Improveskill acquisitionVSAvoidenvironmental pollution
Core Design Contradiction:
Ease of manufactureVSObject-generated harmful factors

Solution Approach 1:

The patent replaces the physical mechanical welding process with a virtual simulation on a digital platform. Instead of using actual welding equipment that consumes materials and produces pollution, the system uses touch-screen interactions to simulate welding actions, completely eliminating material consumption and associated environmental harm while preserving skill development.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

4Manufacturing precision

If extensive welding practice is required to master techniques, then skill proficiency improves, but training time increases

Engineering Contradiction:
Improveskill proficiencyVSAvoidtraining time
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The virtual welding trainer enables continuous practice sessions without the interruptions inherent in physical training setups. Users can practice repeatedly in quick succession, with instant feedback and automatic level progression, allowing for more intensive and efficient skill acquisition compared to traditional methods that require material preparation, equipment setup, and cleanup between exercises.

Inventive Principle:
Principle #20Continuity of useful action

Data Source

PatentUS9336686B2Tablet-based welding simulator
Publication Date: 2016.05.10 LINCOLN GLOBAL INC
  • US9336686B2 patent drawing
  • US9336686B2 patent drawing
  • US9336686B2 patent drawing

AI summary

Embodiments of the present invention pertain to a computer program product and processor based computing system that provides processing means for executing coded instructions and input means for interacting with said processing means to create a virtual welding environment. The system establishes an objective to change a functional or operational state of a virtual article, and directs the end user to perform at least one virtual welding operation for changing its functional state. The system trains new users and inexperienced welders on the fundamental aspects of welding and other technical aspects.