Virtual Window in Head-Mountable Display for Immersive Navigation

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Solution Overview

Problem

Current head-mounted displays (HMDs) lack the ability to seamlessly integrate virtual and physical world views, limiting user interaction and navigation in augmented or virtual reality applications, particularly in real-time mission-critical or recreational settings.

Innovation Solution

A system that uses head-movement data to operate HMDs in two modes: virtual navigation mode, allowing users to move through a media item like a map by panning the field of view, and virtual selection mode, enabling precise interaction with specific points of interest within the media item.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If HMD displays full virtual content to fill field of view, then immersion is improved, but user awareness of physical surroundings deteriorates

Engineering Contradiction:
ImproveimmersionVSAvoidloss of physical awareness
Core Design Contradiction:
Adaptability or versatilityVSObject-affected harmful factors

Solution Approach 1:

The display is segmented into multiple regions: a first region displaying virtual content and a second region displaying real-world camera feed. This spatial segmentation allows users to simultaneously access both virtual immersion and physical awareness without compromising either, resolving the contradiction between immersion and safety awareness.

Inventive Principle:
Principle #1Segmentation

2Loss of information

If HMD provides comprehensive virtual information, then information completeness is improved, but ease of operation deteriorates due to clutter

Engineering Contradiction:
Improveinformation completenessVSAvoidinterface usability
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

Information is segmented into priority-based regions: critical safety information appears in the second region (real-world view) while secondary virtual content appears in the first region. This hierarchical segmentation maintains information completeness while improving ease of operation by organizing content according to user priority.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different regions of the display are assigned different qualities and functions: the first region provides immersive virtual content while the second region provides contextual real-world awareness. This local differentiation allows comprehensive information delivery without creating uniform clutter across the entire display.

Inventive Principle:
Principle #3Local quality

3Illumination intensity

If HMD displays detailed virtual content, then visual richness is improved, but field of view coverage deteriorates

Engineering Contradiction:
Improvevisual richnessVSAvoidfield of view coverage
Core Design Contradiction:
Illumination intensityVSArea of stationary object

Solution Approach 1:

The system transitions from a single-field-of-view constraint to a multi-dimensional display approach by overlaying virtual content in the first region while maintaining real-world visibility in the second region. This dimensional expansion allows detailed virtual content to be displayed without sacrificing overall field of view coverage.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS9195306B2Virtual window in head-mountable display
Publication Date: 2015.11.24 GOOGLE LLC
  • US9195306B2 patent drawing
  • US9195306B2 patent drawing
  • US9195306B2 patent drawing

AI summary

Methods and systems involving a virtual window in a head-mounted display (HMD) are disclosed herein. An exemplary system may be configured to: (i) receive head-movement data that is indicative of head movement; (ii) cause an HMD to operate in a first mode in which the HMD is configured to: (a) simultaneously provide a virtual window and a physical-world view in the HMD; (b) display, in the virtual window, a portion of a media item that corresponds to a field of view; (c) determine movement of the field of view; and (d) update the portion of the media item that is displayed in the virtual window; (iii) receive mode-switching input data and responsively cause the HMD to switch between the first mode and a second mode; and (iv) responsive to the mode-switching input data, cause the HMD to operate in the second mode.