Virtual Work-Line Simulation for Cooperative Motion Training

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Solution Overview

Problem

Existing technologies fail to effectively simulate and train workers on cooperative tasks between successive works in a work line, limiting efficient learning and collaboration.

Innovation Solution

A simulation system that utilizes virtual space to reproduce a work environment, incorporating motion capture and model workers to teach efficient cooperation between first and second workers through synchronized model motions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If traditional training methods are used for cooperative tasks, then workers can learn individual operations, but they cannot effectively learn cooperation between successive works

Engineering Contradiction:
Improvelearning effectiveness of cooperationVSAvoidtraining system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent creates virtual copies of workers (first virtual worker and second virtual worker) that replicate real worker actions and movements. These virtual workers are drawn in the virtual space to demonstrate proper cooperative techniques, allowing trainees to observe and learn from the copied motions without requiring complex physical training setups with multiple real workers.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent transitions from physical three-dimensional space to virtual two-dimensional display space. By projecting the work line and virtual workers onto a display device, the system enables cooperative training in a simplified visual environment while maintaining the essential spatial relationships and interaction patterns of the actual work cooperation.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Ease of operation

If multiple workers are trained separately on individual works, then individual skill development is achieved, but collaboration and coordination between workers are not improved

Engineering Contradiction:
Improveindividual worker skill acquisitionVSAvoidcooperative work efficiency
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The patent merges the training of multiple workers into a single integrated virtual environment. The first virtual worker and second virtual worker are displayed together in the same virtual space, showing their interactions and coordination. This allows trainees to simultaneously observe both individual operations and their coordination, combining what would otherwise require separate training sessions.

Inventive Principle:
Principle #5Merging (Combining)

3Loss of information

If physical demonstrations of cooperative work are provided, then workers can observe real motions, but training space requirements and setup complexity increase

Engineering Contradiction:
Improvemotion information accuracyVSAvoidtraining space requirement
Core Design Contradiction:
Loss of informationVSArea of stationary object

Solution Approach 1:

Instead of requiring physical space for real worker demonstrations, the patent creates virtual copies of workers that can be displayed on a screen. The virtual workers replicate the motions and interactions of real workers, preserving the essential motion information while eliminating the need for large physical training spaces and complex physical setups.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS12567015B2Simulation system
Publication Date: 2026.03.03 TOYOTA JIDOSHA KK
  • US12567015B2 patent drawing
  • US12567015B2 patent drawing
  • US12567015B2 patent drawing

AI summary

A work line includes: a first work carried out by a first target worker; and a second work carried out by a second target worker on a resultant product of the first work. A first model motion is a model motion when the first target worker passes the resultant product of the first work to the second target worker. A second model motion is a model motion when the second target worker receives the resultant product of the first work from the first target worker. When the first target worker carries out the first work in a virtual space, a simulation system draws a first model worker performing the first model motion in the virtual space. When the second target worker carries out the second work in the virtual space, the simulation system draws a second model worker performing the second model motion in the virtual space.