Virtual World Event Recording via Avatar View Regions

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Manual recording of events in virtual worlds is inefficient and resource-intensive, relying heavily on human effort and capability, especially when multiple viewpoints are needed.

Innovation Solution

A computer-implemented method and apparatus that acquire camera view regions of avatars, identify key targets, and set recorders to automatically record events by positioning key targets within the camera view regions of the recorders, allowing for efficient and automated event capture.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If manual recording by particular persons is used, then recording can be performed with simple equipment, but human effort and material resources are consumed heavily

Engineering Contradiction:
Improverecording system setupVSAvoidhuman effort and material resources
Core Design Contradiction:
Ease of manufactureVSLoss of substance

Solution Approach 1:

The system enables self-service recording by allowing avatars to automatically record events without human intervention. The recording function is embedded within the virtual world environment itself, where avatars can autonomously capture and store event data, eliminating the need for external human operators while maintaining recording capabilities

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces the mechanical system of manual recording (human operators using screenshot software) with an automated digital system. Avatars are equipped with inherent recording capabilities that automatically capture events, substituting human physical actions with automated computational processes that consume minimal resources

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Loss of information

If multiple particular persons are appointed for different viewpoints, then comprehensive scene coverage is achieved, but human effort and resource consumption increase

Engineering Contradiction:
Improvescene coverage completenessVSAvoidhuman effort and material resources
Core Design Contradiction:
Loss of informationVSLoss of substance

Solution Approach 1:

The system implements multi-functionality by enabling single avatars to perform multiple recording roles simultaneously. Avatars can capture events from multiple perspectives and serve different recording purposes at the same time, eliminating the need to deploy multiple specialized human operators for different viewpoints

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent changes the parameter of recorder positioning from fixed human-operated locations to dynamic avatar-based positions. Avatars can automatically adjust their positions and viewing angles based on event requirements, providing comprehensive scene coverage without requiring multiple human operators to manually relocate

Inventive Principle:
Principle #35Parameter changes

3Device complexity

If manual recording is used, then equipment complexity is low, but productivity and efficiency are reduced

Engineering Contradiction:
Improverecording equipmentVSAvoidevent recording efficiency
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The system enables self-service recording by allowing avatars to automatically record events without human intervention. The recording function is embedded within the virtual world environment itself, where avatars can autonomously capture and store event data, eliminating the need for external human operators while maintaining recording capabilities

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces the mechanical system of manual recording (human operators using screenshot software) with an automated digital system. Avatars are equipped with inherent recording capabilities that automatically capture events, substituting human physical actions with automated computational processes that consume minimal resources

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS8355535B2Method and apparatus for recording events in virtual worlds
Publication Date: 2013.01.15 INTERNATIONAL BUSINESS MACHINE CORPORATION
  • US8355535B2 patent drawing
  • US8355535B2 patent drawing
  • US8355535B2 patent drawing

AI summary

A method and an apparatus for recording an event in a virtual world. The method includes acquiring camera view regions of avatars joining the event; identifying one or more key avatars and/or key objects based on information about the targets in the camera view regions of the avatars; setting one or more recorders for the identified one or more key avatars and/or key objects for recording the event such that the one or more key avatars and/or key objects are located in the camera view regions of the one or more recorders. The apparatus includes devices configured to perform the steps of the method.