Virtual World Commodity Device for Anonymous Asset Transfer

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing virtual world systems require users to create accounts and share personal information, making it difficult for users, especially children, to interact anonymously and transfer virtual assets efficiently, while also lacking effective means to manage and transfer virtual commodities.

Innovation Solution

A virtual world commodity device with a housing and memory that communicates with the virtual world environment, providing a product unique identifier for authentication and allowing users to access and transfer virtual commodities without sharing personal information, enabling anonymous interaction and secure storage of virtual assets.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If users create accounts and share personal information to access virtual world environments, then users can interact and manage virtual assets, but user privacy is compromised and personal information security is at risk

Engineering Contradiction:
Improveaccess to virtual worldVSAvoidpersonal information exposure
Core Design Contradiction:
Ease of operationVSObject-affected harmful factors

Solution Approach 1:

The patent introduces a virtual world commodity device as an intermediary between the user and the virtual world environment. This device contains a product unique identifier that authenticates the user without requiring personal information. The device acts as a mediator that enables access and asset management while protecting user privacy by replacing traditional account-based authentication with device-based authentication.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If traditional account-based systems are used for virtual world access, then personal information can be tracked and monitored, but user anonymity and privacy control are lost

Engineering Contradiction:
Improveuser identificationVSAvoidpersonal information control
Core Design Contradiction:
ReliabilityVSLoss of information

Solution Approach 1:

The patent extracts the authentication function from the personal information system. Instead of using personal information to identify users, the system uses a product unique identifier stored in the virtual world commodity device. This separation allows reliable user identification through the device while removing the need to collect, store, or process personal information, thereby maintaining user anonymity and privacy control.

Inventive Principle:
Principle #2Taking out (Extraction)

3Ease of operation

If virtual assets are stored in centralized account systems, then asset management is convenient, but security risks increase and user control over assets is reduced

Engineering Contradiction:
Improveasset managementVSAvoidasset security
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent implements self-service by enabling the virtual world commodity device to directly interact with the virtual world environment for asset management operations. The device can store, retrieve, and transfer virtual assets autonomously using its product unique identifier for authentication. This eliminates the need for centralized account management while maintaining ease of operation and enhancing security through distributed control.

Inventive Principle:
Principle #25Self-service

4Adaptability or versatility

If personal information is collected for virtual world registration, then user profiles and activity tracking are enabled, but privacy protection and parental control become difficult

Engineering Contradiction:
Improveuser profilingVSAvoidprivacy risks for juveniles
Core Design Contradiction:
Adaptability or versatilityVSObject-affected harmful factors

Solution Approach 1:

The virtual world commodity device serves as an intermediary that enables virtual world participation without exposing personal information. The device's product unique identifier allows the system to recognize and authenticate users while maintaining anonymity. This approach preserves the ability to create user profiles and track activities through device identifiers rather than personal information, thereby protecting juvenile privacy while enabling virtual world functionality.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS10183215B2Systems and methods for providing a virtual world commodity device
Publication Date: 2019.01.22 YOU42 INC
  • US10183215B2 patent drawing
  • US10183215B2 patent drawing
  • US10183215B2 patent drawing

AI summary

The present invention describes methods and apparatus to enable efficient and protected interaction with a virtual world environment. An exemplary embodiment of the present invention provides a system including a virtual world commodity device including a housing and a memory. Furthermore, the system includes a product unique identifier stored in the memory of the virtual world commodity device. The virtual world commodity device is enabled to communicate with a virtual world environment to provide the product unique identifier and the virtual world environment provides a globally unique identifier to be stored in the memory of the virtual world commodity device.