Visitor Group Identification for Personalized Content Delivery

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Brick-and-mortar stores lack the ability to determine if customers are visiting with groups, such as family or friends, which prevents them from personalizing shopping experiences and tailoring content effectively, as existing techniques cannot accurately observe and analyze offline interactions and behaviors in real-world venues.

Innovation Solution

Systems and methods that use IoT devices to track physical actions and profiles to identify visitors in real-world venues, determining if they are with groups, allowing for personalized content delivery based on their current companions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If brick-and-mortar stores use traditional monitoring methods, then they can track individual visitor behavior, but they cannot determine if visitors are shopping with groups

Engineering Contradiction:
Improveinformation about visitor groupsVSAvoidcomplexity of tracking system
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent combines multiple tracking data sources (mobile device locations, purchase histories, behavioral patterns) into a unified analysis system. By merging these diverse data streams, the system can infer group shopping behavior without requiring complex dedicated group-detection hardware, thus resolving the contradiction between information completeness and system complexity.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent introduces an intermediary processing layer that analyzes mobile device data and behavioral patterns to infer group relationships. This intermediary system translates raw data from various sources into meaningful group identification, avoiding the need for direct complex observation of social interactions while still capturing the desired information.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Measurement precision

If stores collect detailed visitor data to personalize experiences, then they can tailor content effectively, but they cannot accurately observe offline interactions in real-world venues

Engineering Contradiction:
Improveaccuracy of visitor behavior analysisVSAvoiddifficulty of observing offline interactions
Core Design Contradiction:
Measurement precisionVSDifficulty of detecting and measuring

Solution Approach 1:

The patent replaces direct mechanical observation of offline interactions with digital tracking methods. By substituting physical observation with mobile device location tracking, purchase data analysis, and behavioral pattern recognition, the system achieves precise measurement of group shopping behavior without the difficulties of direct human observation in real-world venues.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent creates digital copies of visitor behavior data through mobile device tracking and purchase history records. These digital replicas of offline interactions allow for precise analysis and personalization without requiring direct observation of the actual physical shopping experience, thus resolving the measurement difficulty.

Inventive Principle:
Principle #26Copying

3Ease of manufacture

If digital marketing profiles are based only on online activities, then they are easy to create, but they omit substantial portions of visitor activity and are less accurate

Engineering Contradiction:
Improveease of creating visitor profilesVSAvoidaccuracy of visitor profile
Core Design Contradiction:
Ease of manufactureVSMeasurement precision

Solution Approach 1:

The patent creates a universal profiling system that handles both online and offline visitor activities through a single integrated framework. The system processes diverse data types (online browsing, mobile device locations, offline purchases, behavioral patterns) using unified algorithms, making it equally effective for both digital and physical shopping contexts while maintaining ease of profile creation and high accuracy.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10685383B2Personalizing experiences for visitors to real-world venues
Publication Date: 2020.06.16 ADOBE INC
  • US10685383B2 patent drawing
  • US10685383B2 patent drawing
  • US10685383B2 patent drawing

AI summary

Methods select content to be delivered to a visitor to a real-world venue. One method identifies a visitor to a real-world venue based on tracked physical actions and a profile including previously collected visitor information associated with the venue. The method determines that members of a group are present at the venue with the visitor, where the determining is based at least in part on the previously collected visitor information. Based on determining that the visitor is at the venue with members of the group, content is selected for the visitor. Another method identifies a visitor to a venue as belonging to a group by identifying the visitor based on tracked physical actions and collected visitor information. The tracked actions and visitor information are used to determine whether the visitor is in the venue with members of the group. Tailored content is sent to the visitor based on the determination.