Visual Modeling System for Interactive Sculpture Projection
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Solution Overview
Problem
Current visual attractions, such as landmark structures and entertainment complexes, face challenges in engaging and retaining visitors with static and non-interactive displays, necessitating innovative methods to create awe-inspiring and interactive experiences.
Innovation Solution
A visual modeling system that uses scanned object data to project and animate a visitor's likeness onto a large-scale sculpture or model, incorporating addressable lighting elements and actuators for dynamic representation, allowing for real-time interaction and movement, enabling the creation of immersive and engaging visual attractions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If static landmark structures and entertainment complexes are used as visual attractions, then they provide impressive visual displays, but they fail to engage and retain visitors due to lack of interactivity
Solution Approach 1:
The patent transforms static sculptures into dynamic interactive displays by incorporating scanning systems that capture real-time visitor images and project them onto the sculpture surface. The system dynamically updates the visual representation based on visitor movement and presence, creating an adaptive experience that responds to user interaction rather than remaining fixed and passive
Solution Approach 2:
The patent creates visual copies of visitors by scanning their images and projecting them onto the large-scale sculpture. This copying mechanism allows multiple visitors to see themselves represented on the attraction, providing personalized engagement while maintaining the structural simplicity of a single sculpture form
2Length of stationary object
If large-scale models ten or more times greater than original objects are created, then awe-inspiring visual impact is achieved, but manufacturing and structural complexity increases
Solution Approach 1:
The patent divides the large-scale sculpture into modular segments or panels that can be manufactured separately and assembled. The projection system is also segmented into multiple projectors that map to different portions of the sculpture, allowing parallel manufacturing and reducing the complexity of creating a single monolithic structure
Solution Approach 2:
Rather than manually crafting every detail of a giant sculpture, the patent uses digital copying techniques to project scaled-up images onto the structure. This allows the visual complexity to be generated computationally rather than physically, reducing manufacturing burden while maintaining visual fidelity
3Adaptability or versatility
If scanned object data is mapped onto addressable lighting elements, then dynamic visual representation is achieved, but energy consumption and system complexity increase
Solution Approach 1:
The patent employs periodic scanning and projection cycles rather than continuous operation. The system activates scanning and projection only when visitors are present, using motion sensors or timing mechanisms to trigger updates at appropriate intervals. This reduces energy consumption while maintaining the dynamic visual effect during active periods
Solution Approach 2:
The patent applies lighting and projection only to specific regions of the sculpture where visitors are located or where visual impact is most needed. The addressable lighting elements can be individually controlled to illuminate only relevant portions of the structure, reducing overall energy consumption while maintaining visual dynamics in key areas
Data Source
AI summary
The VISUAL MODELING APPARATUSES, METHODS AND SYSTEMS (“VISUAL MODELING SYSTEM”) transforms and maps visual imagery, photographs, video and the like onto a large scale model or Giant using a matrix of embedded lighting elements in the structure to create a large scale visitor and entertainment attraction.


