Visualization Training System Using Performance Data Comparison

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Solution Overview

Problem

Current methods lack an objective way to assess and improve athletes' visualization abilities, which are crucial for performance in sports and other visually demanding activities.

Innovation Solution

A system and method that measure an individual's performance with and without visual stimuli, and while visualizing stimuli, allowing for objective assessment and training of visualization skills using various data collection devices and virtual reality technology.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If visualization training is used to prepare athletes for competition, then athletic performance may be improved, but there is no objective way to assess the athlete's visualization capabilities

Engineering Contradiction:
Improveathletic performanceVSAvoidvisualization capability assessment
Core Design Contradiction:
ReliabilityVSMeasurement precision

Solution Approach 1:

The system creates a copy of the visual stimulus presentation in the athlete's mind during visualization. By comparing the actual stimulus presentation with the athlete's mental visualization, the system objectively measures how accurately the athlete can replicate the visual information mentally, providing a quantifiable assessment of visualization capability

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The system provides immediate feedback by comparing the athlete's visualization performance against the actual visual stimulus. This feedback loop allows athletes to understand their visualization accuracy and make targeted improvements, transforming subjective training into an objective, measurable process

Inventive Principle:
Principle #23Feedback

2Measurement precision

If multiple data collection devices and virtual reality technology are used to measure performance, then measurement precision is improved, but device complexity increases

Engineering Contradiction:
Improveperformance measurement accuracyVSAvoidtesting system complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The system employs a multi-functional integrated platform that combines virtual reality stimulus presentation, multiple data collection devices (eye tracking, physiological sensors, motion capture), and comprehensive analysis capabilities in a single unified system. This allows simultaneous measurement of multiple performance parameters without requiring separate independent systems

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The virtual reality system serves as an intermediary that coordinates between the visual stimulus presentation and multiple data collection devices. It synchronizes stimulus delivery with data acquisition from various sensors, managing the complexity of multiple measurement instruments through a centralized control interface

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS8998828B2Visualization testing and/or training
Publication Date: 2015.04.07 NIKE INC
  • US8998828B2 patent drawing
  • US8998828B2 patent drawing
  • US8998828B2 patent drawing

AI summary

The visual and/or visualization skills of a subject may be tested and/or trained using systems and methods in accordance with the present invention. Visual stimuli may be presented to a test subject. Measurements relating to the performance of the subject, such as stability information, eye movement data, physiological information, or other information, may be made both with and without visual stimuli being provided to a subject. Similar measurements may be made while the subject visualizes the visual stimuli, and the collected data may be compared to evaluate the subject's ability to visualize visual stimuli. Secondary stimuli may also be provided to subject as part of this process, or mental activities may be required by subject as well.