Visuomotor Training Apparatus Using Low-Contrast Lighting

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Solution Overview

Problem

Existing methods for improving hand-eye coordination and visuomotor skills in athletes are limited in effectively enhancing performance under suboptimal conditions and do not adequately address the impact of anxiety and distractions on training effectiveness.

Innovation Solution

The apparatus and method involve illuminating a space with an ambient background level of UV light and luminous training elements, allowing athletes to train in conditions that enhance visuomotor skills through adaptive plasticity and reduced visual information, promoting focus and reducing anxiety.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If athletes train in normal lighting conditions, then visual information is abundant for training, but anxiety and distractions increase reducing training effectiveness

Engineering Contradiction:
Improvevisual informationVSAvoidanxiety and distractions
Core Design Contradiction:
Loss of informationVSObject-affected harmful factors

Solution Approach 1:

The patent creates a controlled low-contrast lighting environment that acts as an 'inert visual atmosphere' - reducing distracting visual stimuli while maintaining sufficient illumination for training. This controlled environment filters out harmful visual distractions analogous to how an inert atmosphere filters out harmful gases, allowing athletes to train with reduced anxiety and improved focus.

Inventive Principle:
Principle #39Inert atmosphere (Inert environment)

Solution Approach 2:

The system dynamically adjusts lighting parameters (intensity, contrast, color temperature) to create optimal training conditions. By changing these visual parameters, the system reduces information overload and distracting stimuli while maintaining sufficient visual input for skill development, directly addressing the contradiction between information abundance and distraction reduction.

Inventive Principle:
Principle #35Parameter changes

2Object-affected harmful factors

If low contrast lighting is used to reduce distractions, then anxiety is reduced and focus improves, but visual information availability decreases

Engineering Contradiction:
ImprovedistractionsVSAvoidvisual information
Core Design Contradiction:
Object-affected harmful factorsVSLoss of information

Solution Approach 1:

The system employs dynamic parameter adjustment of lighting conditions - modifying intensity, contrast ratios, and spectral composition to maintain the optimal balance between reducing distractions and preserving necessary visual information for training effectiveness.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The lighting system is dynamic rather than static, adapting in real-time to training requirements and individual athlete needs. This allows the system to shift between providing more visual information when needed and reducing distractions when focus is prioritized, resolving the contradiction through temporal variation.

Inventive Principle:
Principle #15Dynamics

3Measurement precision

If traditional visual training methods are used, then visual attention is trained, but hand-eye coordination and reaction times are not sufficiently enhanced under suboptimal conditions

Engineering Contradiction:
Improvevisual attentionVSAvoidperformance under suboptimal conditions
Core Design Contradiction:
Measurement precisionVSReliability

Solution Approach 1:

The training system integrates multiple training objectives into a single unified platform - simultaneously developing visual attention, hand-eye coordination, and reaction times. The system's multi-functionality allows it to address several performance dimensions concurrently, making training more reliable and transferable to actual competitive conditions.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system incorporates real-time feedback mechanisms that track athlete performance across multiple metrics (visual attention, coordination, reaction time) and provide immediate corrective information. This feedback loop enables athletes to adjust their performance dynamically, improving reliability under varying conditions through continuous optimization.

Inventive Principle:
Principle #23Feedback

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This approach accelerates the acquisition and enhancement of visuomotor skills by improving reaction times and performance, as demonstrated by significant improvements in young footballers and cricket players, with evidence showing enhanced predictive visual processing and reduced anxiety leading to faster achievement of optimal performance levels.

Implementation Method 1

illuminating a space with an ambient background level of UV light and luminous training elements

Methodology Applied
Scientific EffectFluorescence: Fluorescence

Data Source

PatentEP3706875B1Apparatus and method for learning and enhancing visuomotor skills
Publication Date: 2025.01.08 OKKULO LTD
  • EP3706875B1 patent drawingFigure 1
  • EP3706875B1 patent drawingFigure 2

AI summary

An apparatus includes a training area in the form of an enclosed space in which light levels can be controlled, at least one physical element related to a task for which an individual is to be trained, and a lighting arrangement. The lighting arrangement generates a background luminance level in the training area sufficient to cause the vision system of the individual to function in the mesopic or low photopic range of vision, and the physical elements are themselves illuminated by an illumination means. The luminance level of the physical elements is greater than the background luminance level.