Voice-Activated Interactive Advertising System for Hands-Free User Engagement

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Solution Overview

Problem

Conventional interactive advertising systems are limited in user convenience and interactivity, particularly for users who cannot physically interact with computer devices, such as those receiving audio-only advertisements or those with hands engaged, and lack advanced features like varied user commands and selection criteria.

Innovation Solution

A system and method for interactive advertising that allows users to interact with advertising content via voice commands, using a communication device with a transmitter, receiver, player, and voice-receiver, which recognizes spoken responses and transmits them to a server to perform predetermined actions, such as dialing numbers or opening webpages, based on user inputs and location.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If conventional keyboard or mouse interaction is used for advertising, then user interaction is easy for computer users, but it becomes inoperative for users receiving audio-only advertisements or those with hands engaged

Engineering Contradiction:
Improveease of interactionVSAvoidadaptability to different media platforms
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent replaces mechanical input devices (keyboard, mouse) with voice recognition technology. The voice receiver captures spoken commands, and the command-phrase recognizer processes these voice inputs to trigger advertising actions, enabling hands-free interaction across multiple media platforms including audio-only devices, telephones, and radios.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The advertising system is designed to accept voice commands across multiple media platforms and device types. The system can process advertising interactions through voice inputs from various sources (microphone, telephone, radio) and execute the same range of actions (dialing, webpage opening, application launching) regardless of the input medium, achieving multi-functionality and broad adaptability.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If voice recognition is implemented for advertising interaction, then user convenience increases for hands-free operation, but system complexity increases due to additional components

Engineering Contradiction:
Improvehands-free interaction capabilityVSAvoidsystem structure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The voice recognition system is integrated into existing multi-functional advertising platforms. The same voice recognition components serve multiple purposes: capturing user commands, identifying advertising content, and triggering various actions across different media platforms, thereby managing complexity through shared functionality.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Ease of operation

If basic voice recognition is used, then user convenience is improved, but interactivity is limited without varied commands and selection criteria

Engineering Contradiction:
Improveuser convenienceVSAvoidvariety of commands and actions
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system dynamically adapts its command recognition and action execution based on user context, advertising content, and media platform. The command-phrase recognizer can identify various types of spoken inputs (product inquiries, purchase commands, information requests) and the system adjusts its response accordingly, enabling diverse interactions while maintaining ease of voice-based operation.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The advertising interaction system is segmented into distinct functional modules: voice reception, command phrase recognition, advertising content matching, and action execution. This segmentation allows each module to specialize in specific tasks while working together to provide comprehensive interactivity with varied commands and selection criteria.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS20220406314A1Device, system, method, and computer-readable medium for providing interactive advertising
Publication Date: 2022.12.22 XAPPMEDIA
  • US20220406314A1 patent drawing
  • US20220406314A1 patent drawing
  • US20220406314A1 patent drawing

AI summary

A method, device, system, and computer medium for providing interactive advertising are provided. For example, a device may request an advertisement from a remote server, receive the advertisement, receive a response from a user who is listening and/or watching the advertisement, and transmit the response to the server for further action. The user may input a response by speaking. A server may receive an advertisement request from the device, select an advertisement based on pre-defined one or more criteria, transmit the selected advertisement to the device for play, receive from the device a response to the selected advertisement, and then perform an action corresponding to the received response.