Voice Control for Virtual Objects in Live Streaming

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Solution Overview

Problem

Current methods for interacting with virtual objects in live streaming are cumbersome and limit user experience due to the need for manual operations, which are not conducive to real-time and efficient interaction.

Innovation Solution

A method and device for controlling virtual objects using voice signals, where a server processes voice commands to generate control instructions, allowing users to interact with virtual objects remotely and reducing operational steps, enabling more engaging and efficient live streaming interactions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If manual control operations are used for virtual objects, then the interaction mode is simple to implement, but the operation becomes cumbersome and user experience deteriorates

Engineering Contradiction:
Improveoperation convenienceVSAvoidcontrol mode complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent replaces manual mechanical control operations (clicking, dragging) with voice-based acoustic control. The voice recognition system converts spoken commands into control instructions for virtual objects, eliminating the need for complex manual gestures and improving operational convenience while reducing the perceived complexity for users.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent introduces a voice recognition system as an intermediary between the user and the virtual object control. Instead of direct manual interaction, the user's voice commands are processed by the recognition system which then translates them into appropriate control actions, creating a more natural and convenient interaction mode.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Productivity

If preset interaction modes are used for virtual objects, then the implementation is straightforward, but the interaction efficiency and user engagement are limited

Engineering Contradiction:
Improveinteraction efficiencyVSAvoidinteraction flexibility
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The patent transforms the static, preset interaction modes into dynamic, adaptive control through voice recognition. The system can interpret various voice commands and adjust its responses based on the specific instructions given, allowing for more flexible and efficient interactions while maintaining ease of implementation through standardized voice processing protocols.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS11631408B2Method for controlling data, device, electronic equipment and computer storage medium
Publication Date: 2023.04.18 BEIJING DAJIA INTERNET INFORMATION TECH CO LTD
  • US11631408B2 patent drawing
  • US11631408B2 patent drawing
  • US11631408B2 patent drawing

AI summary

The present disclosure provides a method for controlling data, a device for controlling data, an electronic equipment, and a storage medium. The method for controlling data includes receiving a first voice signal for a virtual object displayed on a first electronic device collected by the first electronic device; obtaining a first recognition result by parsing and recognizing the first voice signal; generating, based on the first recognition result, a control instruction for controlling the virtual object to perform an action corresponding to the control instruction; and sending the control instruction to the first electronic device and at least one second electronic device in the same virtual space. The disclosure is capable of controlling a process of the virtual object performing a live streaming interaction by using a voice interaction mode, thus reducing user operations and improving user experience.