Voice Recognition Scoring for Real-Time, Disruption-Free Games

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Solution Overview

Problem

Existing scoring systems in sports, particularly racket sports, require manual intervention by players, disrupting the flow of play and leading to inaccuracies due to distractions and loss of recollection of scores.

Innovation Solution

A computer-implemented system using voice recognition and machine learning to automatically score games by identifying players and determining scores based on vocal commands, displayed in real-time on a visual interface.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If manual scoring by players is used, then players can keep score, but the flow of play is disrupted and scoring accuracy decreases due to distractions

Engineering Contradiction:
Improvescoring operationVSAvoidscoring accuracy
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent replaces the manual mechanical scoring system with an automated voice recognition and processing system. The scoring device captures vocal commands through a receiver, processes them through processors, and automatically updates scores without requiring manual intervention by players, thereby eliminating disruptions to game flow while maintaining accuracy.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The scoring system enables players to score games through their own voice commands without external assistance. The device autonomously identifies vocal identifiers, interprets scoring commands, and updates scores based solely on player inputs, making the scoring process self-service oriented and non-disruptive.

Inventive Principle:
Principle #25Self-service

2Reliability

If automated voice recognition scoring is implemented, then scoring accuracy and continuity improve, but device complexity increases

Engineering Contradiction:
Improvescoring accuracyVSAvoidscoring system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent introduces a specialized scoring device as an intermediary between players and the scoring system. This device includes a receiver for capturing vocal commands, processors for interpreting voice identifiers and scoring instructions, and a display for showing scores. By consolidating these functions in a dedicated device, the system manages complexity while maintaining high scoring accuracy and continuity.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20250213956A1Real-time scoring device, method, and application programming interface
Publication Date: 2025.07.03 MELTON KATHERINE M
  • US20250213956A1 patent drawing
  • US20250213956A1 patent drawing
  • US20250213956A1 patent drawing

AI summary

A computer-implemented method and scoring apparatus are disclosed and the method include program code executing on one or more processors receiving a command to initiate scoring of a game and identifying that users are engaged in the game based on obtaining vocal identifiers from each user of the users. The program code continuously determines a score for the game based on obtaining vocal commands from user and displays the score on a visual interface.