Volatility Control Game Mechanism for Progressive Award Increment

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Solution Overview

Problem

Existing multi-level progressive gaming systems have limited ways to increase the rate at which progressive awards are incremented, often requiring higher wagers, reducing non-progressive award values, or increasing the number of gaming machines associated with progressive awards.

Innovation Solution

The gaming system introduces a mechanism where players can select values or cells with associated values, distributing portions of selected values according to predefined rules, and randomly selecting remaining values to award players, thereby controlling volatility and potentially increasing progressive award increments.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If the rate at which progressive awards are incremented is increased, then the progressive award pool grows faster, but the number of available incrementing methods is limited

Engineering Contradiction:
Improverate of progressive award incrementVSAvoidnumber of methods to increase increment rate
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The patent implements dynamic volatility control games that can adjust their parameters and behavior based on game state and player choices. The game transitions between different volatility levels and modes, allowing the system to adaptively control the pace and distribution of progressive award increments rather than using fixed increment rules

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes key parameters of the volatility control game including volatility level, number of selections allowed, distribution ratios, and award thresholds. These parameter changes enable the system to control the rate of progressive award accumulation by adjusting game difficulty, payout frequency, and player engagement levels

Inventive Principle:
Principle #35Parameter changes

2Productivity

If higher wagers are required to increase progressive award increment rate, then more money is allocated to progressive awards, but non-progressive award values are reduced

Engineering Contradiction:
Improveprogressive award increment rateVSAvoidnon-progressive award values
Core Design Contradiction:
ProductivityVSQuantity of substance

Solution Approach 1:

The patent segments the award structure into distinct categories (progressive awards, non-progressive awards, and volatility control game awards) with separate funding and distribution mechanisms. This allows the system to allocate resources to progressive awards through the volatility control game without directly reducing the value of non-progressive awards in the base game

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The volatility control game acts as an intermediary mechanism between player wagers and progressive award allocation. Instead of directly reducing non-progressive award values to fund progressive awards, the system uses the volatility control game to capture a portion of wager revenue and allocate it to progressive awards, preserving non-progressive award values

Inventive Principle:
Principle #24Intermediary (Mediator)

3Productivity

If the number of gaming machines associated with progressive awards is increased, then the progressive award pool grows faster, but the complexity of the gaming system increases

Engineering Contradiction:
Improveprogressive award increment rateVSAvoidnumber of gaming machines in progressive system
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent implements a universal volatility control game mechanism that can be deployed across multiple gaming machines with standardized rules and parameters. This multi-functional approach allows the same game logic to control progressive award allocation across different machines, reducing the need for machine-specific configurations and simplifying system complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12293637B2Gaming systems, gaming devices and methods with volatility control games
Publication Date: 2025.05.06 INTERNATIONAL GAME TECHNOLOGY INC
  • US12293637B2 patent drawing
  • US12293637B2 patent drawing
  • US12293637B2 patent drawing

AI summary

Gaming systems, gaming devices and methods that provide games that control volatility. In one embodiment, the gaming system disclosed herein enables a player to select values, or cells associated with values, that are displayed in a particular arrangement. The player selected values are distributed to other values or cells according to one or more predefined rules. In one embodiment, one or more of the player selectable values are progressive award values. At some point during the game, the gaming system randomly picks one of the remaining values that have not been selected and provides an award to the player based at least in part on the selected value.