Volatility Selection Input for Wagering Game Risk Management

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current electronic gaming machines lack features that allow players to manage volatility in wagering games, limiting user control over risk and reward selection.

Innovation Solution

A system that displays a graphical user interface with a volatility selection input, allowing users to choose between a reward selection, which locks the award amount, and a risk selection, which uses the award amount for subsequent portions of the wagering session, enabling players to customize their volatility experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a fixed award amount is provided in traditional wagering games, then the game operation is simple, but the player cannot manage volatility or control risk and reward

Engineering Contradiction:
Improvevolatility management capabilityVSAvoidgame interface complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system dynamically changes the game state based on player input. When the player selects the risk option, the awarded amount is used as a wager for subsequent games rather than being immediately paid out, creating a dynamic volatility management mechanism that adapts to player preferences

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the parameter of award amount handling based on player selection. The volatility selection input allows players to change how award amounts are treated - either as immediate rewards or as wagers for future games, effectively changing the risk/reward parameters of the game

Inventive Principle:
Principle #35Parameter changes

2Ease of operation

If players are given volatility selection options, then player control over risk and reward is improved, but the game interface and operation become more complex

Engineering Contradiction:
Improveuser control over gameplayVSAvoidinterface element count
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The volatility management feature is segmented into distinct selection options (risk and reward) that players can choose from. This segmentation allows players to control different aspects of gameplay volatility independently through the volatility selection input

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system allows players to self-manage their volatility preferences through the volatility selection input. Players independently control whether they want to take risks with awarded amounts or secure rewards, making the system self-service oriented for player preference management

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS20240185682A1Player selected risk or reward for credit prizes or bonus
Publication Date: 2024.06.06 INTERNATIONAL GAME TECHNOLOGY INC
  • US20240185682A1 patent drawing
  • US20240185682A1 patent drawing
  • US20240185682A1 patent drawing

AI summary

A system includes a processor circuit and a memory including machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations. Such operations include displaying, on a display device of a gaming device in response to receiving a wager from a user of the gaming device, a graphical user interface for a wagering game including multiple game symbols arranged in an array and a volatility selection input that is configured to receive a volatility selection value from the user, determining an award amount that the user has won in a previous wagering game and setting the volatility selection value of the award amount to correspond to a user defined volatility.