Volumetric Content Presentation with Synchronized Multisensory Device Control
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Solution Overview
Problem
Conventional volumetric content systems fail to provide a fully immersive AR experience by limiting user interaction to sight and sound, lacking integration with other senses to enhance realism.
Innovation Solution
A volumetric content presentation system that associates device state information with volumetric content, configuring network-connected devices to recreate the captured environment, thereby engaging multiple senses and recreating past experiences.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If conventional volumetric content systems present visual and audio content only, then the system complexity remains manageable, but the immersion and realism of the AR experience are limited
Solution Approach 1:
The patent merges multiple network-connected devices (smart home hub, lighting devices, audio devices, temperature control devices) into a unified system that works协同 to recreate the captured environment. This integration allows the system to engage multiple senses simultaneously, thereby improving immersion and realism while managing complexity through centralized coordination.
Solution Approach 2:
The smart home hub serves as a universal controller that coordinates multiple different types of devices (lights, audio, temperature control) through a single interface. This multi-functionality approach allows one device to manage diverse functionalities, improving the overall system's capability to create immersive experiences without proportionally increasing complexity.
2Adaptability or versatility
If the system configures multiple network-connected devices to recreate the captured environment, then the multisensory experience is enhanced, but the device complexity and coordination requirements increase
Solution Approach 1:
The system uses captured environmental data as feedback to automatically configure network-connected devices. The smart home hub receives information about the original environment's lighting, audio, and temperature conditions, then uses this feedback to adjust the corresponding devices to match the captured scene, enabling adaptive multisensory recreation without manual intervention.
Solution Approach 2:
The system performs preliminary capture of environmental data (lighting conditions, audio characteristics, temperature) before the AR experience begins. This pre-captured information is stored and later used to pre-configure the network-connected devices, allowing the multisensory environment to be recreated seamlessly when the user engages with the volumetric content.
3Reliability
If device state information is associated with volumetric content, then the realism of recreating past experiences is improved, but the data management complexity increases
Solution Approach 1:
The system creates copies of the original environmental state data (lighting levels, audio profiles, temperature readings) and associates them with the volumetric content. These copied data representations are stored and later used to reconstruct the original environment, providing realistic experience recreation while simplifying data management through standardized data structures.
Data Source
AI summary
Input indicative of a selection of volumetric content for presentation is received. The volumetric content comprises a volumetric representation of one or more elements of a real-world three-dimensional space. In response to the input, device state data associated with the volumetric content is accessed. The device state data describes a state of one or more network-connected devices associated with the real-world three-dimensional space. The volumetric content is presented. The presentation of the volumetric content includes presentation of the volumetric representation of the one or more elements overlaid on the real-world three-dimensional space by a display device and configuring the one or more network-connected devices using the device state data.


